feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -9,14 +9,14 @@
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#include "BasicTypeContainers.h"
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#include "PlayGoal.h"
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PlayGoal::PlayGoal(Villager *mob, float speed)
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PlayGoal::PlayGoal(Villager *mob, double speedModifier)
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{
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followFriend = weak_ptr<Mob>();
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followFriend = weak_ptr<LivingEntity>();
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wantedX = wantedY = wantedZ = 0.0;
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playTime = 0;
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this->mob = mob;
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this->speed = speed;
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this->speedModifier = speedModifier;
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setRequiredControlFlags(Control::MoveControlFlag);
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}
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@@ -38,7 +38,7 @@ bool PlayGoal::canUse()
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double distSqr = friendV->distanceToSqr(mob->shared_from_this());
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if (distSqr > closestDistSqr) continue;
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closestDistSqr = distSqr;
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followFriend = weak_ptr<Mob>(friendV);
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followFriend = weak_ptr<LivingEntity>(friendV);
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}
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delete children;
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@@ -64,7 +64,7 @@ void PlayGoal::start()
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void PlayGoal::stop()
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{
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mob->setChasing(false);
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followFriend = weak_ptr<Mob>();
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followFriend = weak_ptr<LivingEntity>();
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}
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void PlayGoal::tick()
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@@ -72,7 +72,7 @@ void PlayGoal::tick()
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--playTime;
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if (followFriend.lock() != NULL)
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{
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if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speed);
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if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speedModifier);
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}
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else
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{
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@@ -80,7 +80,7 @@ void PlayGoal::tick()
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{
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Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 3);
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if (pos == NULL) return;
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mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speed);
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mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speedModifier);
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}
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}
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}
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