feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -1,12 +1,17 @@
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#include "stdafx.h"
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#include "net.minecraft.world.entity.h"
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#include "net.minecraft.world.entity.animal.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.goal.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.pathfinder.h"
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#include "net.minecraft.world.phys.h"
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#include "SharedConstants.h"
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#include "PathfinderMob.h"
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AttributeModifier *PathfinderMob::SPEED_MODIFIER_FLEEING = (new AttributeModifier(eModifierId_MOB_FLEEING, 2.0f, AttributeModifier::OPERATION_MULTIPLY_TOTAL))->setSerialize(false);
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PathfinderMob::PathfinderMob(Level *level) : Mob( level )
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{
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@@ -14,6 +19,11 @@ PathfinderMob::PathfinderMob(Level *level) : Mob( level )
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attackTarget = nullptr;
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holdGround = false;
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fleeTime = 0;
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restrictRadius = -1;
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restrictCenter = new Pos(0, 0, 0);
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addedLeashRestrictionGoal = false;
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leashRestrictionGoal = new MoveTowardsRestrictionGoal(this, 1.0f);
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}
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bool PathfinderMob::shouldHoldGround()
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@@ -24,11 +34,20 @@ bool PathfinderMob::shouldHoldGround()
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PathfinderMob::~PathfinderMob()
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{
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delete path;
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delete restrictCenter;
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delete leashRestrictionGoal;
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}
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void PathfinderMob::serverAiStep()
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{
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if (fleeTime > 0) fleeTime--;
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if (fleeTime > 0)
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{
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if (--fleeTime == 0)
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{
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AttributeInstance *speed = getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED);
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speed->removeModifier(SPEED_MODIFIER_FLEEING);
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}
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}
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holdGround = shouldHoldGround();
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float maxDist = 16;
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@@ -124,7 +143,7 @@ void PathfinderMob::serverAiStep()
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double yd = target->y - yFloor;
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float yRotD = (float) (atan2(zd, xd) * 180 / PI) - 90;
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float rotDiff = Mth::wrapDegrees(yRotD - yRot);
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yya = runSpeed;
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yya = (float) getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->getValue();
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if (rotDiff > MAX_TURN)
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{
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rotDiff = MAX_TURN;
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@@ -161,7 +180,7 @@ void PathfinderMob::serverAiStep()
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lookAt(attackTarget, 30, 30);
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}
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if (this->horizontalCollision && !isPathFinding()) jumping = true;
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if (horizontalCollision && !isPathFinding()) jumping = true;
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if (random->nextFloat() < 0.8f && (inWater || inLava)) jumping = true;
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}
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@@ -250,12 +269,108 @@ void PathfinderMob::setAttackTarget(shared_ptr<Entity> attacker)
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attackTarget = attacker;
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}
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float PathfinderMob::getWalkingSpeedModifier()
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// might move to navigation, might make area
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bool PathfinderMob::isWithinRestriction()
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{
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return isWithinRestriction(Mth::floor(x), Mth::floor(y), Mth::floor(z));
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}
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bool PathfinderMob::isWithinRestriction(int x, int y, int z)
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{
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if (restrictRadius == -1) return true;
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return restrictCenter->distSqr(x, y, z) < restrictRadius * restrictRadius;
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}
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void PathfinderMob::restrictTo(int x, int y, int z, int radius)
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{
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restrictCenter->set(x, y, z);
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restrictRadius = radius;
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}
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Pos *PathfinderMob::getRestrictCenter()
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{
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return restrictCenter;
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}
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float PathfinderMob::getRestrictRadius()
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{
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return restrictRadius;
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}
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void PathfinderMob::clearRestriction()
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{
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restrictRadius = -1;
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}
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bool PathfinderMob::hasRestriction()
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{
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return restrictRadius != -1;
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}
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void PathfinderMob::tickLeash()
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{
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Mob::tickLeash();
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if (isLeashed() && getLeashHolder() != NULL && getLeashHolder()->level == this->level)
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{
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// soft restriction
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shared_ptr<Entity> leashHolder = getLeashHolder();
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restrictTo((int) leashHolder->x, (int) leashHolder->y, (int) leashHolder->z, 5);
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float _distanceTo = distanceTo(leashHolder);
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shared_ptr<TamableAnimal> tamabaleAnimal = shared_from_this()->instanceof(eTYPE_TAMABLE_ANIMAL) ? dynamic_pointer_cast<TamableAnimal>(shared_from_this()) : nullptr;
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if ( (tamabaleAnimal != NULL) && tamabaleAnimal->isSitting() )
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{
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if (_distanceTo > 10)
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{
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dropLeash(true, true);
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}
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return;
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}
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if (!addedLeashRestrictionGoal)
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{
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goalSelector.addGoal(2, leashRestrictionGoal, false);
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getNavigation()->setAvoidWater(false);
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addedLeashRestrictionGoal = true;
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}
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onLeashDistance(_distanceTo);
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if (_distanceTo > 4)
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{
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// harder restriction
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getNavigation()->moveTo(leashHolder, 1.0);
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}
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if (_distanceTo > 6)
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{
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// hardest restriction
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double dx = (leashHolder->x - x) / _distanceTo;
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double dy = (leashHolder->y - y) / _distanceTo;
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double dz = (leashHolder->z - z) / _distanceTo;
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xd += dx * abs(dx) * .4;
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yd += dy * abs(dy) * .4;
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zd += dz * abs(dz) * .4;
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}
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if (_distanceTo > 10)
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{
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dropLeash(true, true);
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}
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}
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else if (!isLeashed() && addedLeashRestrictionGoal)
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{
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addedLeashRestrictionGoal = false;
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goalSelector.removeGoal(leashRestrictionGoal);
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getNavigation()->setAvoidWater(true);
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clearRestriction();
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}
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}
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void PathfinderMob::onLeashDistance(float distanceToLeashHolder)
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{
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if (useNewAi()) return 1.0f;
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float speed = Mob::getWalkingSpeedModifier();
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if (fleeTime > 0) speed *= 2;
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return speed;
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}
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bool PathfinderMob::couldWander()
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