feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -10,8 +10,8 @@ private:
Mob *mob;
Level *level;
Path *path;
float speed;
float maxDist;
double speedModifier;
AttributeInstance *dist;
bool avoidSun;
int _tick;
int lastStuckCheck;
@@ -23,7 +23,7 @@ private:
bool canFloat;
public:
PathNavigation(Mob *mob, Level *level, float maxDist);
PathNavigation(Mob *mob, Level *level);
~PathNavigation();
void setAvoidWater(bool avoidWater);
@@ -33,13 +33,14 @@ public:
void setCanPassDoors(bool canPass);
bool canOpenDoors();
void setAvoidSun(bool avoidSun);
void setSpeed(float speed);
void setSpeedModifier(double speedModifier);
void setCanFloat(bool canFloat);
float getMaxDist();
Path *createPath(double x, double y, double z);
bool moveTo(double x, double y, double z, float speed);
Path *createPath(shared_ptr<Mob> target);
bool moveTo(shared_ptr<Mob> target, float speed);
bool moveTo(Path *newPath, float speed);
bool moveTo(double x, double y, double z, double speedModifier);
Path *createPath(shared_ptr<Entity> target);
bool moveTo(shared_ptr<Entity> target, double speedModifier);
bool moveTo(Path *newPath, double speedModifier);
Path *getPath();
void tick();