feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -6,17 +6,17 @@
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#include "net.minecraft.world.phys.h"
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#include "MoveTowardsTargetGoal.h"
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MoveTowardsTargetGoal::MoveTowardsTargetGoal(PathfinderMob *mob, float speed, float within)
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MoveTowardsTargetGoal::MoveTowardsTargetGoal(PathfinderMob *mob, double speedModifier, float within)
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{
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this->mob = mob;
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this->speed = speed;
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this->speedModifier = speedModifier;
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this->within = within;
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setRequiredControlFlags(Control::MoveControlFlag);
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}
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bool MoveTowardsTargetGoal::canUse()
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{
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target = weak_ptr<Mob>(mob->getTarget());
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target = weak_ptr<LivingEntity>(mob->getTarget());
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if (target.lock() == NULL) return false;
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if (target.lock()->distanceToSqr(mob->shared_from_this()) > within * within) return false;
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Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 16, 7, Vec3::newTemp(target.lock()->x, target.lock()->y, target.lock()->z));
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@@ -39,5 +39,5 @@ void MoveTowardsTargetGoal::stop()
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void MoveTowardsTargetGoal::start()
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{
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mob->getNavigation()->moveTo(wantedX, wantedY, wantedZ, speed);
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mob->getNavigation()->moveTo(wantedX, wantedY, wantedZ, speedModifier);
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}
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