feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -9,13 +9,13 @@
#include "MoveThroughVillageGoal.h"
#include "Path.h"
MoveThroughVillageGoal::MoveThroughVillageGoal(PathfinderMob *mob, float speed, bool onlyAtNight)
MoveThroughVillageGoal::MoveThroughVillageGoal(PathfinderMob *mob, double speedModifier, bool onlyAtNight)
{
path = NULL;
doorInfo = weak_ptr<DoorInfo>();
this->mob = mob;
this->speed = speed;
this->speedModifier = speedModifier;
this->onlyAtNight = onlyAtNight;
setRequiredControlFlags(Control::MoveControlFlag);
}
@@ -67,7 +67,7 @@ bool MoveThroughVillageGoal::canContinueToUse()
void MoveThroughVillageGoal::start()
{
mob->getNavigation()->moveTo(path, speed);
mob->getNavigation()->moveTo(path, speedModifier);
path = NULL;
}