feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -45,9 +45,9 @@ void MoveIndoorsGoal::start()
if (mob->distanceToSqr(_doorInfo->getIndoorX(), _doorInfo->y, _doorInfo->getIndoorZ()) > 16 * 16)
{
Vec3 *pos = RandomPos::getPosTowards(dynamic_pointer_cast<PathfinderMob>(mob->shared_from_this()), 14, 3, Vec3::newTemp(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5));
if (pos != NULL) mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, 0.3f);
if (pos != NULL) mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, 1.0f);
}
else mob->getNavigation()->moveTo(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5, 0.3f);
else mob->getNavigation()->moveTo(_doorInfo->getIndoorX() + 0.5, _doorInfo->getIndoorY(), _doorInfo->getIndoorZ() + 0.5, 1.0f);
}
void MoveIndoorsGoal::stop()