feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,8 +4,28 @@
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.level.tile.entity.h"
#include "net.minecraft.world.item.h"
#include "WeighedTreasure.h"
#include "MonsterRoomFeature.h"
WeighedTreasure *MonsterRoomFeature::monsterRoomTreasure[MonsterRoomFeature::TREASURE_ITEMS_COUNT] =
{
new WeighedTreasure(Item::saddle_Id, 0, 1, 1, 10),
new WeighedTreasure(Item::ironIngot_Id, 0, 1, 4, 10),
new WeighedTreasure(Item::bread_Id, 0, 1, 1, 10),
new WeighedTreasure(Item::wheat_Id, 0, 1, 4, 10),
new WeighedTreasure(Item::gunpowder_Id, 0, 1, 4, 10),
new WeighedTreasure(Item::string_Id, 0, 1, 4, 10),
new WeighedTreasure(Item::bucket_empty_Id, 0, 1, 1, 10),
new WeighedTreasure(Item::apple_gold_Id, 0, 1, 1, 1),
new WeighedTreasure(Item::redStone_Id, 0, 1, 4, 10),
new WeighedTreasure(Item::record_01_Id, 0, 1, 1, 10),
new WeighedTreasure(Item::record_02_Id, 0, 1, 1, 10),
new WeighedTreasure(Item::nameTag_Id, 0, 1, 1, 10),
new WeighedTreasure(Item::horseArmorGold_Id, 0, 1, 1, 2),
new WeighedTreasure(Item::horseArmorMetal_Id, 0, 1, 1, 5),
new WeighedTreasure(Item::horseArmorDiamond_Id, 0, 1, 1, 1),
};
bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z)
{
int hr = 3;
@@ -48,19 +68,22 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
{
if (yy >= 0 && !level->getMaterial(xx, yy - 1, zz)->isSolid())
{
level->setTile(xx, yy, zz, 0);
} else if (level->getMaterial(xx, yy, zz)->isSolid())
level->removeTile(xx, yy, zz);
}
else if (level->getMaterial(xx, yy, zz)->isSolid())
{
if (yy == y - 1 && random->nextInt(4) != 0)
{
level->setTile(xx, yy, zz, Tile::mossStone_Id);
} else {
level->setTile(xx, yy, zz, Tile::stoneBrick_Id);
level->setTileAndData(xx, yy, zz, Tile::mossyCobblestone_Id, 0, Tile::UPDATE_CLIENTS);
}
else
{
level->setTileAndData(xx, yy, zz, Tile::cobblestone_Id, 0, Tile::UPDATE_CLIENTS);
}
}
} else
{
level->setTile(xx, yy, zz, 0);
level->removeTile(xx, yy, zz);
}
}
}
@@ -83,15 +106,13 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
if (count != 1) continue;
level->setTile(xc, yc, zc, Tile::chest_Id);
level->setTileAndData(xc, yc, zc, Tile::chest_Id, 0, Tile::UPDATE_CLIENTS);
WeighedTreasureArray wrapperArray(monsterRoomTreasure, TREASURE_ITEMS_COUNT);
WeighedTreasureArray treasure = WeighedTreasure::addToTreasure(wrapperArray, Item::enchantedBook->createForRandomTreasure(random));
shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity >( level->getTileEntity(xc, yc, zc) );
if (chest != NULL )
{
for (int j = 0; j < 8; j++)
{
shared_ptr<ItemInstance> item = randomItem(random);
if (item != NULL) chest->setItem(random->nextInt(chest->getContainerSize()), item);
}
WeighedTreasure::addChestItems(random, treasure, chest, 8);
}
break;
@@ -99,36 +120,17 @@ bool MonsterRoomFeature::place(Level *level, Random *random, int x, int y, int z
}
level->setTile(x, y, z, Tile::mobSpawner_Id);
level->setTileAndData(x, y, z, Tile::mobSpawner_Id, 0, Tile::UPDATE_CLIENTS);
shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>( level->getTileEntity(x, y, z) );
if( entity != NULL )
{
entity->setEntityId(randomEntityId(random));
entity->getSpawner()->setEntityId(randomEntityId(random));
}
return true;
}
shared_ptr<ItemInstance> MonsterRoomFeature::randomItem(Random *random)
{
int type = random->nextInt(12);
if (type == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::saddle) );
if (type == 1) return shared_ptr<ItemInstance>( new ItemInstance(Item::ironIngot, random->nextInt(4) + 1) );
if (type == 2) return shared_ptr<ItemInstance>( new ItemInstance(Item::bread) );
if (type == 3) return shared_ptr<ItemInstance>( new ItemInstance(Item::wheat, random->nextInt(4) + 1) );
if (type == 4) return shared_ptr<ItemInstance>( new ItemInstance(Item::sulphur, random->nextInt(4) + 1) );
if (type == 5) return shared_ptr<ItemInstance>( new ItemInstance(Item::string, random->nextInt(4) + 1) );
if (type == 6) return shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_empty) );
if (type == 7 && random->nextInt(100) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::apple_gold) );
if (type == 8 && random->nextInt(2) == 0) return shared_ptr<ItemInstance>( new ItemInstance(Item::redStone, random->nextInt(4) + 1) );
if (type == 9 && random->nextInt(10) == 0) return shared_ptr<ItemInstance>( new ItemInstance( Item::items[Item::record_01->id + random->nextInt(2)]) );
if (type == 10) return shared_ptr<ItemInstance>( new ItemInstance(Item::dye_powder, 1, DyePowderItem::BROWN) );
if (type == 11) return Item::enchantedBook->createForRandomLoot(random);
return shared_ptr<ItemInstance>();
}
wstring MonsterRoomFeature::randomEntityId(Random *random)
{
int id = random->nextInt(4);