feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
233
Minecraft.World/MinecartContainer.cpp
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233
Minecraft.World/MinecartContainer.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.item.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.inventory.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.redstone.h"
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#include "MinecartContainer.h"
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void MinecartContainer::_init()
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{
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items = ItemInstanceArray(9 * 4);
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dropEquipment = true;
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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}
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MinecartContainer::MinecartContainer(Level *level) : Minecart(level)
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{
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_init();
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}
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MinecartContainer::MinecartContainer(Level *level, double x, double y, double z) : Minecart(level, x, y, z)
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{
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_init();
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}
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void MinecartContainer::destroy(DamageSource *source)
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{
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Minecart::destroy(source);
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for (int i = 0; i < getContainerSize(); i++)
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{
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shared_ptr<ItemInstance> item = getItem(i);
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if (item != NULL)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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float zo = random->nextFloat() * 0.8f + 0.1f;
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while (item->count > 0)
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{
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int count = random->nextInt(21) + 10;
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if (count > item->count) count = item->count;
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item->count -= count;
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shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()))) );
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float pow = 0.05f;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float) random->nextGaussian() * pow;
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level->addEntity(itemEntity);
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}
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}
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}
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}
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shared_ptr<ItemInstance> MinecartContainer::getItem(unsigned int slot)
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{
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return items[slot];
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}
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shared_ptr<ItemInstance> MinecartContainer::removeItem(unsigned int slot, int count)
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{
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if (items[slot] != NULL)
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{
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if (items[slot]->count <= count)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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return item;
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}
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else
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{
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shared_ptr<ItemInstance> i = items[slot]->remove(count);
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if (items[slot]->count == 0) items[slot] = nullptr;
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return i;
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}
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}
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return nullptr;
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}
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shared_ptr<ItemInstance> MinecartContainer::removeItemNoUpdate(int slot)
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{
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if (items[slot] != NULL)
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{
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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return item;
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}
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return nullptr;
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}
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void MinecartContainer::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
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{
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items[slot] = item;
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if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
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}
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void MinecartContainer::setChanged()
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{
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}
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bool MinecartContainer::stillValid(shared_ptr<Player> player)
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{
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if (removed) return false;
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if (player->distanceToSqr(shared_from_this()) > 8 * 8) return false;
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return true;
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}
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void MinecartContainer::startOpen()
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{
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}
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void MinecartContainer::stopOpen()
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{
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}
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bool MinecartContainer::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
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{
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return true;
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}
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wstring MinecartContainer::getName()
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{
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return hasCustomName() ? getCustomName() : app.GetString(IDS_CONTAINER_MINECART);
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}
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int MinecartContainer::getMaxStackSize()
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{
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return Container::LARGE_MAX_STACK_SIZE;
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}
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void MinecartContainer::changeDimension(int i)
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{
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dropEquipment = false;
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Minecart::changeDimension(i);
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}
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void MinecartContainer::remove()
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{
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if (dropEquipment)
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{
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for (int i = 0; i < getContainerSize(); i++)
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{
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shared_ptr<ItemInstance> item = getItem(i);
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if (item != NULL)
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{
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float xo = random->nextFloat() * 0.8f + 0.1f;
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float yo = random->nextFloat() * 0.8f + 0.1f;
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float zo = random->nextFloat() * 0.8f + 0.1f;
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while (item->count > 0)
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{
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int count = random->nextInt(21) + 10;
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if (count > item->count) count = item->count;
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item->count -= count;
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shared_ptr<ItemEntity> itemEntity = shared_ptr<ItemEntity>( new ItemEntity(level, x + xo, y + yo, z + zo, shared_ptr<ItemInstance>( new ItemInstance(item->id, count, item->getAuxValue()))));
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if (item->hasTag())
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{
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itemEntity->getItem()->setTag((CompoundTag *) item->getTag()->copy());
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}
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float pow = 0.05f;
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itemEntity->xd = (float) random->nextGaussian() * pow;
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itemEntity->yd = (float) random->nextGaussian() * pow + 0.2f;
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itemEntity->zd = (float) random->nextGaussian() * pow;
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level->addEntity(itemEntity);
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}
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}
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}
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}
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Minecart::remove();
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}
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void MinecartContainer::addAdditonalSaveData(CompoundTag *base)
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{
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Minecart::addAdditonalSaveData(base);
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ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>();
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for (int i = 0; i < items.length; i++)
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{
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if (items[i] != NULL)
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{
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CompoundTag *tag = new CompoundTag();
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tag->putByte(L"Slot", (byte) i);
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items[i]->save(tag);
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listTag->add(tag);
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}
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}
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base->put(L"Items", listTag);
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}
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void MinecartContainer::readAdditionalSaveData(CompoundTag *base)
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{
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Minecart::readAdditionalSaveData(base);
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ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
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delete [] items.data;
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items = ItemInstanceArray(getContainerSize());
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for (int i = 0; i < inventoryList->size(); i++)
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{
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CompoundTag *tag = inventoryList->get(i);
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int slot = tag->getByte(L"Slot") & 0xff;
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if (slot >= 0 && slot < items.length) items[slot] = ItemInstance::fromTag(tag);
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}
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}
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bool MinecartContainer::interact(shared_ptr<Player> player)
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{
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if (!level->isClientSide)
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{
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player->openContainer( dynamic_pointer_cast<Container>(shared_from_this()));
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}
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return true;
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}
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void MinecartContainer::applyNaturalSlowdown()
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{
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shared_ptr<Container> container = dynamic_pointer_cast<Container>(shared_from_this());
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int emptiness = Redstone::SIGNAL_MAX - AbstractContainerMenu::getRedstoneSignalFromContainer(container);
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float keep = 0.98f + (emptiness * 0.001f);
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xd *= keep;
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yd *= 0;
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zd *= keep;
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}
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