feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -78,6 +78,11 @@ bool MakeLoveGoal::villageNeedsMoreVillagers()
shared_ptr<Village> _village = village.lock();
if( _village == NULL ) return false;
if (!_village->isBreedTimerOk())
{
return false;
}
int idealSize = (int) ((float) _village->getDoorCount() * 0.35);
// System.out.println("idealSize: " + idealSize + " pop: " +
// village.getPopulationSize());
@@ -93,9 +98,8 @@ void MakeLoveGoal::breed()
// 4J - added limit to number of animals that can be bred
if(level->canCreateMore( eTYPE_VILLAGER, Level::eSpawnType_Breed) )
{
shared_ptr<Villager> child = shared_ptr<Villager>( new Villager(level) );
shared_ptr<Villager> child = dynamic_pointer_cast<Villager>( villager->getBreedOffspring(partner.lock()) );
child->setAge(-20 * 60 * 20);
child->setProfession(villager->getRandom()->nextInt(Villager::PROFESSION_MAX));
child->moveTo(villager->x, villager->y, villager->z, 0, 0);
level->addEntity(child);
level->broadcastEntityEvent(child, EntityEvent::LOVE_HEARTS);