feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -15,11 +15,10 @@ LookControl::LookControl(Mob *mob)
void LookControl::setLookAt(shared_ptr<Entity> target, float yMax, float xMax)
{
this->wantedX = target->x;
shared_ptr<Mob> targetMob = dynamic_pointer_cast<Mob>(target);
if (targetMob != NULL) this->wantedY = target->y + targetMob->getHeadHeight();
else this->wantedY = (target->bb->y0 + target->bb->y1) / 2;
this->wantedZ = target->z;
wantedX = target->x;
if ( target->instanceof(eTYPE_LIVINGENTITY) ) wantedY = target->y + dynamic_pointer_cast<LivingEntity>(target)->getHeadHeight();
else wantedY = (target->bb->y0 + target->bb->y1) / 2;
wantedZ = target->z;
this->yMax = yMax;
this->xMax = xMax;
hasWanted = true;
@@ -27,9 +26,9 @@ void LookControl::setLookAt(shared_ptr<Entity> target, float yMax, float xMax)
void LookControl::setLookAt(double x, double y, double z, float yMax, float xMax)
{
this->wantedX = x;
this->wantedY = y;
this->wantedZ = z;
wantedX = x;
wantedY = y;
wantedZ = z;
this->yMax = yMax;
this->xMax = xMax;
hasWanted = true;