feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -9,7 +9,7 @@ LookAtPlayerGoal::LookAtPlayerGoal(Mob *mob, const type_info& lookAtType, float
{
this->mob = mob;
this->lookDistance = lookDistance;
this->probability = 0.02f;
probability = 0.02f;
setRequiredControlFlags(Control::LookControlFlag);
lookTime = 0;
@@ -28,8 +28,19 @@ LookAtPlayerGoal::LookAtPlayerGoal(Mob *mob, const type_info& lookAtType, float
bool LookAtPlayerGoal::canUse()
{
if (mob->getRandom()->nextFloat() >= probability) return false;
if (lookAtType == typeid(Player)) lookAt = mob->level->getNearestPlayer(mob->shared_from_this(), lookDistance);
else lookAt = weak_ptr<Entity>(mob->level->getClosestEntityOfClass(lookAtType, mob->bb->grow(lookDistance, 3, lookDistance), mob->shared_from_this()));
if (mob->getTarget() != NULL)
{
lookAt = mob->getTarget();
}
if (lookAtType == typeid(Player))
{
lookAt = mob->level->getNearestPlayer(mob->shared_from_this(), lookDistance);
}
else
{
lookAt = weak_ptr<Entity>(mob->level->getClosestEntityOfClass(lookAtType, mob->bb->grow(lookDistance, 3, lookDistance), mob->shared_from_this()));
}
return lookAt.lock() != NULL;
}