feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,6 +4,8 @@ class LevelType;
class Abilities;
class LevelData;
#define _ADVENTURE_MODE_ENABLED
// 4J Stu - Was Java enum class
class GameType
{
@@ -25,7 +27,7 @@ public:
int getId();
wstring getName();
void updatePlayerAbilities(Abilities *abilities);
bool isReadOnly();
bool isAdventureRestricted();
bool isCreative();
bool isSurvival();
static GameType *byId(int id);
@@ -43,6 +45,7 @@ private:
LevelType *levelType;
bool allowCommands;
bool startingBonusItems; // 4J - brought forward from 1.3.2
wstring levelTypeOptions;
int m_xzSize; // 4J Added
int m_hellScale;
@@ -53,6 +56,7 @@ public:
LevelSettings(LevelData *levelData);
LevelSettings *enableStartingBonusItems(); // 4J - brought forward from 1.3.2
LevelSettings *enableSinglePlayerCommands();
LevelSettings *setLevelTypeOptions(const wstring &options);
bool hasStartingBonusItems(); // 4J - brought forward from 1.3.2
__int64 getSeed();
GameType *getGameType();
@@ -64,4 +68,5 @@ public:
int getXZSize(); // 4J Added
int getHellScale(); // 4J Added
static GameType *validateGameType(int gameType);
wstring getLevelTypeOptions();
};