feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -5,7 +5,7 @@
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LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd)
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{
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target = weak_ptr<Mob>();
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target = weak_ptr<LivingEntity>();
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this->mob = mob;
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this->yd = yd;
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@@ -14,7 +14,7 @@ LeapAtTargetGoal::LeapAtTargetGoal(Mob *mob, float yd)
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bool LeapAtTargetGoal::canUse()
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{
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target = weak_ptr<Mob>(mob->getTarget());
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target = weak_ptr<LivingEntity>(mob->getTarget());
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if (target.lock() == NULL) return false;
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double d = mob->distanceToSqr(target.lock());
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if (d < 2 * 2 || d > 4 * 4) return false;
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