feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -5,7 +5,7 @@
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class LargeHellCaveFeature : public LargeFeature
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{
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protected:
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void addRoom(int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom);
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void addTunnel(int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale);
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void addRoom(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xRoom, double yRoom, double zRoom);
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void addTunnel(__int64 seed, int xOffs, int zOffs, byteArray blocks, double xCave, double yCave, double zCave, float thickness, float yRot, float xRot, int step, int dist, double yScale);
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virtual void addFeature(Level *level, int x, int z, int xOffs, int zOffs, byteArray blocks);
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};
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