feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -94,7 +94,7 @@ void ItemEntity::tick()
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xd = (random->nextFloat() - random->nextFloat()) * 0.2f;
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zd = (random->nextFloat() - random->nextFloat()) * 0.2f;
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MemSect(31);
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level->playSound(shared_from_this(), eSoundType_RANDOM_FIZZ, 0.4f, 2.0f + random->nextFloat() * 0.4f);
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playSound(eSoundType_RANDOM_FIZZ, 0.4f, 2.0f + random->nextFloat() * 0.4f);
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MemSect(0);
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}
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@@ -184,13 +184,15 @@ void ItemEntity::burn(int dmg)
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}
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bool ItemEntity::hurt(DamageSource *source, int damage)
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bool ItemEntity::hurt(DamageSource *source, float damage)
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{
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// 4J - added next line: found whilst debugging an issue with item entities getting into a bad state when being created by a cactus, since entities insides cactuses get hurt
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// and therefore depending on the timing of things they could get removed from the client when they weren't supposed to be. Are there really any cases were we would want
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// an itemEntity to be locally hurt?
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if (level->isClientSide ) return false;
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if (level->isClientSide ) return false;
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if (isInvulnerable()) return false;
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if (getItem() != NULL && getItem()->id == Item::netherStar_Id && source->isExplosion()) return false;
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markHurt();
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health -= damage;
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if (health <= 0)
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@@ -254,7 +256,7 @@ void ItemEntity::playerTouch(shared_ptr<Player> player)
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if (item->id == Item::blazeRod_Id)
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player->awardStat(GenericStats::blazeRod(), GenericStats::param_blazeRod());
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level->playSound(shared_from_this(), eSoundType_RANDOM_POP, 0.2f, ((random->nextFloat() - random->nextFloat()) * 0.7f + 1.0f) * 2.0f);
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playSound(eSoundType_RANDOM_POP, 0.2f, ((random->nextFloat() - random->nextFloat()) * 0.7f + 1.0f) * 2.0f);
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player->take(shared_from_this(), orgCount);
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// System.out.println(item.count + ", " + orgCount);
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if (item->count <= 0) remove();
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@@ -267,6 +269,13 @@ wstring ItemEntity::getAName()
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//return I18n.get("item." + item.getDescriptionId());
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}
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void ItemEntity::changeDimension(int i)
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{
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Entity::changeDimension(i);
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if (!level->isClientSide) mergeWithNeighbours();
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}
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shared_ptr<ItemInstance> ItemEntity::getItem()
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{
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shared_ptr<ItemInstance> result = getEntityData()->getItemInstance(DATA_ITEM);
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@@ -278,7 +287,7 @@ shared_ptr<ItemInstance> ItemEntity::getItem()
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app.DebugPrintf("Item entity %d has no item?!\n", entityId);
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//level.getLogger().severe("Item entity " + entityId + " has no item?!");
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}
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return shared_ptr<ItemInstance>(new ItemInstance(Tile::rock));
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return shared_ptr<ItemInstance>(new ItemInstance(Tile::stone));
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}
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return result;
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