feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,42 +4,38 @@
#include "net.minecraft.world.level.h"
#include "HurtByTargetGoal.h"
HurtByTargetGoal::HurtByTargetGoal(Mob *mob, bool alertSameType) : TargetGoal(mob, 16, false)
HurtByTargetGoal::HurtByTargetGoal(PathfinderMob *mob, bool alertSameType) : TargetGoal(mob, false)
{
this->alertSameType = alertSameType;
setRequiredControlFlags(TargetGoal::TargetFlag);
timestamp = 0;
}
bool HurtByTargetGoal::canUse()
{
return canAttack(mob->getLastHurtByMob(), false);
int ts = mob->getLastHurtByMobTimestamp();
return ts != timestamp && canAttack(mob->getLastHurtByMob(), false);
}
void HurtByTargetGoal::start()
{
mob->setTarget(mob->getLastHurtByMob());
oldHurtByMob = mob->getLastHurtByMob();
timestamp = mob->getLastHurtByMobTimestamp();
if (alertSameType)
{
double within = getFollowDistance();
vector<shared_ptr<Entity> > *nearby = mob->level->getEntitiesOfClass(typeid(*mob), AABB::newTemp(mob->x, mob->y, mob->z, mob->x + 1, mob->y + 1, mob->z + 1)->grow(within, 4, within));
for(AUTO_VAR(it, nearby->begin()); it != nearby->end(); ++it)
{
shared_ptr<Mob> other = dynamic_pointer_cast<Mob>(*it);
shared_ptr<PathfinderMob> other = dynamic_pointer_cast<PathfinderMob>(*it);
if (this->mob->shared_from_this() == other) continue;
if (other->getTarget() != NULL) continue;
if (other->isAlliedTo(mob->getLastHurtByMob())) continue; // don't target allies
other->setTarget(mob->getLastHurtByMob());
}
delete nearby;
}
TargetGoal::start();
}
void HurtByTargetGoal::tick()
{
if (mob->getLastHurtByMob() != NULL && mob->getLastHurtByMob() != oldHurtByMob)
{
this->start();
}
}
}