feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -4,42 +4,38 @@
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#include "net.minecraft.world.level.h"
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#include "HurtByTargetGoal.h"
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HurtByTargetGoal::HurtByTargetGoal(Mob *mob, bool alertSameType) : TargetGoal(mob, 16, false)
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HurtByTargetGoal::HurtByTargetGoal(PathfinderMob *mob, bool alertSameType) : TargetGoal(mob, false)
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{
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this->alertSameType = alertSameType;
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setRequiredControlFlags(TargetGoal::TargetFlag);
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timestamp = 0;
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}
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bool HurtByTargetGoal::canUse()
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{
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return canAttack(mob->getLastHurtByMob(), false);
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int ts = mob->getLastHurtByMobTimestamp();
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return ts != timestamp && canAttack(mob->getLastHurtByMob(), false);
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}
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void HurtByTargetGoal::start()
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{
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mob->setTarget(mob->getLastHurtByMob());
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oldHurtByMob = mob->getLastHurtByMob();
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timestamp = mob->getLastHurtByMobTimestamp();
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if (alertSameType)
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{
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double within = getFollowDistance();
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vector<shared_ptr<Entity> > *nearby = mob->level->getEntitiesOfClass(typeid(*mob), AABB::newTemp(mob->x, mob->y, mob->z, mob->x + 1, mob->y + 1, mob->z + 1)->grow(within, 4, within));
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for(AUTO_VAR(it, nearby->begin()); it != nearby->end(); ++it)
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{
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shared_ptr<Mob> other = dynamic_pointer_cast<Mob>(*it);
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shared_ptr<PathfinderMob> other = dynamic_pointer_cast<PathfinderMob>(*it);
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if (this->mob->shared_from_this() == other) continue;
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if (other->getTarget() != NULL) continue;
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if (other->isAlliedTo(mob->getLastHurtByMob())) continue; // don't target allies
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other->setTarget(mob->getLastHurtByMob());
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}
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delete nearby;
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}
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TargetGoal::start();
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}
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void HurtByTargetGoal::tick()
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{
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if (mob->getLastHurtByMob() != NULL && mob->getLastHurtByMob() != oldHurtByMob)
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{
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this->start();
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}
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}
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}
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