feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -7,16 +7,16 @@
#include "net.minecraft.world.phys.h"
#include "FollowOwnerGoal.h"
FollowOwnerGoal::FollowOwnerGoal(TamableAnimal *tamable, float speed, float startDistance, float stopDistance)
FollowOwnerGoal::FollowOwnerGoal(TamableAnimal *tamable, double speedModifier, float startDistance, float stopDistance)
{
owner = weak_ptr<Mob>();
timeToRecalcPath = 0;
oldAvoidWater = false;
this->tamable = tamable;
this->level = tamable->level;
this->speed = speed;
this->navigation = tamable->getNavigation();
level = tamable->level;
this->speedModifier = speedModifier;
navigation = tamable->getNavigation();
this->startDistance = startDistance;
this->stopDistance = stopDistance;
setRequiredControlFlags(Control::MoveControlFlag | Control::LookControlFlag);
@@ -24,11 +24,11 @@ FollowOwnerGoal::FollowOwnerGoal(TamableAnimal *tamable, float speed, float star
bool FollowOwnerGoal::canUse()
{
shared_ptr<Mob> owner = tamable->getOwner();
shared_ptr<LivingEntity> owner = dynamic_pointer_cast<LivingEntity>( tamable->getOwner() );
if (owner == NULL) return false;
if (tamable->isSitting()) return false;
if (tamable->distanceToSqr(owner) < startDistance * startDistance) return false;
this->owner = weak_ptr<Mob>(owner);
this->owner = weak_ptr<LivingEntity>(owner);
return true;
}
@@ -59,7 +59,8 @@ void FollowOwnerGoal::tick()
if (--timeToRecalcPath > 0) return;
timeToRecalcPath = 10;
if (navigation->moveTo(owner.lock(), speed)) return;
if (navigation->moveTo(owner.lock(), speedModifier)) return;
if (tamable->isLeashed()) return;
if (tamable->distanceToSqr(owner.lock()) < TeleportDistance * TeleportDistance) return;
// find a good spawn position nearby the owner