feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -25,7 +25,7 @@ bool FlintAndSteelItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Play
if (face == 4) x--;
if (face == 5) x++;
if (!player->mayBuild(x, y, z)) return false;
if (!player->mayUseItemAt(x, y, z, face, instance)) return false;
int targetType = level->getTile(x, y, z);
@@ -47,11 +47,11 @@ bool FlintAndSteelItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Play
}
}
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
level->setTile(x, y, z, Tile::fire_Id);
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
level->setTileAndUpdate(x, y, z, Tile::fire_Id);
}
instance->hurt(1, player);
instance->hurtAndBreak(1, player);
}
else
{