feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -0,0 +1,41 @@
#pragma once
class FlatLayerInfo;
class FlatGeneratorInfo
{
public:
static const int SERIALIZATION_VERSION = 2;
static const wstring STRUCTURE_VILLAGE;
static const wstring STRUCTURE_BIOME_SPECIFIC;
static const wstring STRUCTURE_STRONGHOLD;
static const wstring STRUCTURE_MINESHAFT;
static const wstring STRUCTURE_BIOME_DECORATION;
static const wstring STRUCTURE_LAKE;
static const wstring STRUCTURE_LAVA_LAKE;
static const wstring STRUCTURE_DUNGEON;
private:
vector<FlatLayerInfo *> layers;
unordered_map<wstring, unordered_map<wstring, wstring> > structures;
int biome;
public:
FlatGeneratorInfo();
~FlatGeneratorInfo();
int getBiome();
void setBiome(int biome);
unordered_map<wstring, unordered_map<wstring, wstring> > *getStructures();
vector<FlatLayerInfo *> *getLayers();
void updateLayers();
wstring toString();
private:
static FlatLayerInfo *getLayerFromString(const wstring &input, int yOffset);
static vector<FlatLayerInfo *> *getLayersFromString(const wstring &input);
public:
static FlatGeneratorInfo *fromValue(const wstring &input);
static FlatGeneratorInfo *getDefault();
};