feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,7 +4,7 @@
FixedBiomeSource::FixedBiomeSource(Biome *fixed, float temperature, float downfall)
{
this->biome = fixed;
biome = fixed;
this->temperature = temperature;
this->downfall = downfall;
}
@@ -45,9 +45,9 @@ floatArray FixedBiomeSource::getTemperatureBlock(int x, int z, int w, int h) con
// 4J - note that caller is responsible for deleting returned array. temperatures array is for output only.
void FixedBiomeSource::getTemperatureBlock(doubleArray& temperatures, int x, int z, int w, int h) const
{
temperatures = doubleArray(w * h);
temperatures = doubleArray(w * h);
Arrays::fill(temperatures, 0, w * h, (double)temperature);
Arrays::fill(temperatures, 0, w * h, (double)temperature);
}
void FixedBiomeSource::getDownfallBlock(floatArray &downfalls, int x, int z, int w, int h) const