feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -4,7 +4,7 @@
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FixedBiomeSource::FixedBiomeSource(Biome *fixed, float temperature, float downfall)
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{
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this->biome = fixed;
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biome = fixed;
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this->temperature = temperature;
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this->downfall = downfall;
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}
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@@ -45,9 +45,9 @@ floatArray FixedBiomeSource::getTemperatureBlock(int x, int z, int w, int h) con
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// 4J - note that caller is responsible for deleting returned array. temperatures array is for output only.
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void FixedBiomeSource::getTemperatureBlock(doubleArray& temperatures, int x, int z, int w, int h) const
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{
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temperatures = doubleArray(w * h);
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temperatures = doubleArray(w * h);
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Arrays::fill(temperatures, 0, w * h, (double)temperature);
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Arrays::fill(temperatures, 0, w * h, (double)temperature);
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}
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void FixedBiomeSource::getDownfallBlock(floatArray &downfalls, int x, int z, int w, int h) const
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