feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -67,18 +67,18 @@ FishingHook::FishingHook(Level *level, shared_ptr<Player> mob) : Entity( level )
{
_init();
this->owner = mob;
owner = mob;
// 4J Stu - Moved this outside the ctor
//owner->fishing = dynamic_pointer_cast<FishingHook>( shared_from_this() );
this->moveTo(mob->x, mob->y + 1.62 - mob->heightOffset, mob->z, mob->yRot, mob->xRot);
moveTo(mob->x, mob->y + 1.62 - mob->heightOffset, mob->z, mob->yRot, mob->xRot);
x -= Mth::cos(yRot / 180 * PI) * 0.16f;
y -= 0.1f;
z -= Mth::sin(yRot / 180 * PI) * 0.16f;
this->setPos(x, y, z);
this->heightOffset = 0;
setPos(x, y, z);
heightOffset = 0;
float speed = 0.4f;
@@ -122,8 +122,8 @@ void FishingHook::shoot(double xd, double yd, double zd, float pow, float uncert
double sd = sqrt(xd * xd + zd * zd);
yRotO = this->yRot = (float) (atan2(xd, zd) * 180 / PI);
xRotO = this->xRot = (float) (atan2(yd, sd) * 180 / PI);
yRotO = yRot = (float) (atan2(xd, zd) * 180 / PI);
xRotO = xRot = (float) (atan2(yd, sd) * 180 / PI);
life = 0;
}
@@ -137,9 +137,9 @@ void FishingHook::lerpTo(double x, double y, double z, float yRot, float xRot, i
lSteps = steps;
this->xd = lxd;
this->yd = lyd;
this->zd = lzd;
xd = lxd;
yd = lyd;
zd = lzd;
}
void FishingHook::lerpMotion(double xd, double yd, double zd)
@@ -165,15 +165,15 @@ void FishingHook::tick()
xRot += (float) ( (lxr - xRot) / lSteps );
lSteps--;
this->setPos(xt, yt, zt);
this->setRot(yRot, xRot);
setPos(xt, yt, zt);
setRot(yRot, xRot);
return;
}
if (!level->isClientSide)
{
shared_ptr<ItemInstance> selectedItem = owner->getSelectedItem();
if (owner->removed || !owner->isAlive() || selectedItem == NULL || selectedItem->getItem() != Item::fishingRod || this->distanceToSqr(owner) > 32 * 32)
if (owner->removed || !owner->isAlive() || selectedItem == NULL || selectedItem->getItem() != Item::fishingRod || distanceToSqr(owner) > 32 * 32)
{
remove();
owner->fishing = nullptr;
@@ -231,7 +231,7 @@ void FishingHook::tick()
to = Vec3::newTemp(res->pos->x, res->pos->y, res->pos->z);
}
shared_ptr<Entity> hitEntity = nullptr;
vector<shared_ptr<Entity> > *objects = level->getEntities(shared_from_this(), this->bb->expand(xd, yd, zd)->grow(1, 1, 1));
vector<shared_ptr<Entity> > *objects = level->getEntities(shared_from_this(), bb->expand(xd, yd, zd)->grow(1, 1, 1));
double nearest = 0;
AUTO_VAR(itEnd, objects->end());
for (AUTO_VAR(it, objects->begin()); it != itEnd; it++)
@@ -337,7 +337,7 @@ void FishingHook::tick()
{
nibble = random->nextInt(30) + 10;
yd -= 0.2f;
level->playSound(shared_from_this(), eSoundType_RANDOM_SPLASH, 0.25f, 1 + (random->nextFloat() - random->nextFloat()) * 0.4f);
playSound(eSoundType_RANDOM_SPLASH, 0.25f, 1 + (random->nextFloat() - random->nextFloat()) * 0.4f);
float yt = (float) Mth::floor(bb->y0);
for (int i = 0; i < 1 + bbWidth * 20; i++)
{
@@ -432,7 +432,7 @@ int FishingHook::retrieve()
ie->Entity::yd = ya * speed + sqrt(dist) * 0.08;
ie->Entity::zd = za * speed;
level->addEntity(ie);
owner->level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(owner->level, owner->x, owner->y + 0.5f, owner->z + 0.5f, random->nextInt(3) + 1) ) ); // 4J Stu brought forward from 1.4
owner->level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(owner->level, owner->x, owner->y + 0.5f, owner->z + 0.5f, random->nextInt(6) + 1) ) ); // 4J Stu brought forward from 1.4
dmg = 1;
}
if (inGround) dmg = 2;