feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
81
Minecraft.World/FireworksItem.cpp
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81
Minecraft.World/FireworksItem.cpp
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#include "stdafx.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.projectile.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.h"
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#include "FireworksItem.h"
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const wstring FireworksItem::TAG_FIREWORKS = L"Fireworks";
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const wstring FireworksItem::TAG_EXPLOSION = L"Explosion";
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const wstring FireworksItem::TAG_EXPLOSIONS = L"Explosions";
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const wstring FireworksItem::TAG_FLIGHT = L"Flight";
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const wstring FireworksItem::TAG_E_TYPE = L"Type";
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const wstring FireworksItem::TAG_E_TRAIL = L"Trail";
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const wstring FireworksItem::TAG_E_FLICKER = L"Flicker";
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const wstring FireworksItem::TAG_E_COLORS = L"Colors";
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const wstring FireworksItem::TAG_E_FADECOLORS = L"FadeColors";
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FireworksItem::FireworksItem(int id) : Item(id)
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{
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}
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bool FireworksItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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// 4J-JEV: Fix for xb1 #173493 - CU7: Content: UI: Missing tooltip for Firework Rocket.
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if (bTestUseOnOnly) return true;
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if (!level->isClientSide)
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{
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shared_ptr<FireworksRocketEntity> f = shared_ptr<FireworksRocketEntity>( new FireworksRocketEntity(level, x + clickX, y + clickY, z + clickZ, instance) );
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level->addEntity(f);
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if (!player->abilities.instabuild)
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{
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instance->count--;
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}
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return true;
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}
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return false;
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}
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void FireworksItem::appendHoverText(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, vector<HtmlString> *lines, bool advanced)
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{
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if (!itemInstance->hasTag())
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{
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return;
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}
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CompoundTag *fireTag = itemInstance->getTag()->getCompound(TAG_FIREWORKS);
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if (fireTag == NULL)
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{
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return;
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}
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if (fireTag->contains(TAG_FLIGHT))
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{
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lines->push_back(wstring(app.GetString(IDS_ITEM_FIREWORKS_FLIGHT)) + L" " + _toString<int>((fireTag->getByte(TAG_FLIGHT))));
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}
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ListTag<CompoundTag> *explosions = (ListTag<CompoundTag> *) fireTag->getList(TAG_EXPLOSIONS);
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if (explosions != NULL && explosions->size() > 0)
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{
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for (int i = 0; i < explosions->size(); i++)
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{
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CompoundTag *expTag = explosions->get(i);
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vector<HtmlString> eLines;
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FireworksChargeItem::appendHoverText(expTag, &eLines);
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if (eLines.size() > 0)
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{
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// Indent lines after first line
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for (int i = 1; i < eLines.size(); i++)
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{
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eLines[i].indent = true;
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}
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lines->insert(lines->end(), eLines.begin(), eLines.end());
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}
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}
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}
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}
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