feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -13,7 +13,7 @@ FireChargeItem::FireChargeItem(int id) : Item(id)
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m_dragonFireballIcon = NULL;
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}
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bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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bool FireChargeItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
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{
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if (level->isClientSide)
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{
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@@ -27,7 +27,7 @@ bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Pla
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if (face == 4) x--;
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if (face == 5) x++;
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if (!player->mayBuild(x, y, z))
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if (!player->mayUseItemAt(x, y, z, face, instance))
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{
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return false;
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}
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@@ -42,13 +42,13 @@ bool FireChargeItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Pla
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if (targetType == 0)
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{
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level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
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level->setTile(x, y, z, Tile::fire_Id);
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level->playSound( x + 0.5, y + 0.5, z + 0.5,eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
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level->setTileAndUpdate(x, y, z, Tile::fire_Id);
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}
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if (!player->abilities.instabuild)
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{
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itemInstance->count--;
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instance->count--;
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}
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return true;
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}
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