feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -1,5 +1,6 @@
#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "Feature.h"
@@ -13,6 +14,10 @@ Feature::Feature(bool doUpdate)
this->doUpdate = doUpdate;
}
void Feature::applyFeature(Level *level, Random *random, int xChunk, int zChunk)
{
}
void Feature::placeBlock(Level *level, int x, int y, int z, int tile)
{
placeBlock(level, x, y, z, tile, 0);
@@ -22,10 +27,10 @@ void Feature::placeBlock(Level *level, int x, int y, int z, int tile, int data)
{
if (doUpdate)
{
level->setTileAndData(x, y, z, tile, data);
level->setTileAndData(x, y, z, tile, data, Tile::UPDATE_ALL);
}
else
{
level->setTileAndDataNoUpdate(x, y, z, tile, data);
level->setTileAndData(x, y, z, tile, data, Tile::UPDATE_CLIENTS);
}
}
}