feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -49,14 +49,14 @@ private:
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* @return
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*/
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public:
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static int getDamageProtection(shared_ptr<Inventory> inventory, DamageSource *source);
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static int getDamageProtection(ItemInstanceArray armor, DamageSource *source);
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private:
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class GetDamageBonusIteration : public EnchantmentIterationMethod
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{
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public:
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int sum;
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shared_ptr<Mob> target;
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float sum;
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shared_ptr<LivingEntity> target;
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virtual void doEnchantment(Enchantment *enchantment, int level);
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};
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@@ -70,18 +70,18 @@ private:
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* @return
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*/
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public:
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static int getDamageBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
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static int getKnockbackBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
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static int getFireAspect(shared_ptr<Mob> source);
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static int getOxygenBonus(shared_ptr<Inventory> inventory);
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static int getDiggingBonus(shared_ptr<Inventory> inventory);
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static int getDigDurability(shared_ptr<Inventory> inventory);
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static bool hasSilkTouch(shared_ptr<Inventory> inventory);
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static int getDiggingLootBonus(shared_ptr<Inventory> inventory);
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static int getKillingLootBonus(shared_ptr<Inventory> inventory);
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static bool hasWaterWorkerBonus(shared_ptr<Inventory> inventory);
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static int getArmorThorns(shared_ptr<Mob> source);
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static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<Mob> source);
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static float getDamageBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
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static int getKnockbackBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
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static int getFireAspect(shared_ptr<LivingEntity> source);
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static int getOxygenBonus(shared_ptr<LivingEntity> source);
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static int getDiggingBonus(shared_ptr<LivingEntity> source);
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static int getDigDurability(shared_ptr<LivingEntity> source);
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static bool hasSilkTouch(shared_ptr<LivingEntity> source);
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static int getDiggingLootBonus(shared_ptr<LivingEntity> source);
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static int getKillingLootBonus(shared_ptr<LivingEntity> source);
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static bool hasWaterWorkerBonus(shared_ptr<LivingEntity> source);
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static int getArmorThorns(shared_ptr<LivingEntity> source);
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static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<LivingEntity> source);
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/**
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*
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