feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -49,14 +49,14 @@ private:
* @return
*/
public:
static int getDamageProtection(shared_ptr<Inventory> inventory, DamageSource *source);
static int getDamageProtection(ItemInstanceArray armor, DamageSource *source);
private:
class GetDamageBonusIteration : public EnchantmentIterationMethod
{
public:
int sum;
shared_ptr<Mob> target;
float sum;
shared_ptr<LivingEntity> target;
virtual void doEnchantment(Enchantment *enchantment, int level);
};
@@ -70,18 +70,18 @@ private:
* @return
*/
public:
static int getDamageBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
static int getKnockbackBonus(shared_ptr<Inventory> inventory, shared_ptr<Mob> target);
static int getFireAspect(shared_ptr<Mob> source);
static int getOxygenBonus(shared_ptr<Inventory> inventory);
static int getDiggingBonus(shared_ptr<Inventory> inventory);
static int getDigDurability(shared_ptr<Inventory> inventory);
static bool hasSilkTouch(shared_ptr<Inventory> inventory);
static int getDiggingLootBonus(shared_ptr<Inventory> inventory);
static int getKillingLootBonus(shared_ptr<Inventory> inventory);
static bool hasWaterWorkerBonus(shared_ptr<Inventory> inventory);
static int getArmorThorns(shared_ptr<Mob> source);
static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<Mob> source);
static float getDamageBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
static int getKnockbackBonus(shared_ptr<LivingEntity> source, shared_ptr<LivingEntity> target);
static int getFireAspect(shared_ptr<LivingEntity> source);
static int getOxygenBonus(shared_ptr<LivingEntity> source);
static int getDiggingBonus(shared_ptr<LivingEntity> source);
static int getDigDurability(shared_ptr<LivingEntity> source);
static bool hasSilkTouch(shared_ptr<LivingEntity> source);
static int getDiggingLootBonus(shared_ptr<LivingEntity> source);
static int getKillingLootBonus(shared_ptr<LivingEntity> source);
static bool hasWaterWorkerBonus(shared_ptr<LivingEntity> source);
static int getArmorThorns(shared_ptr<LivingEntity> source);
static shared_ptr<ItemInstance> getRandomItemWith(Enchantment *enchantment, shared_ptr<LivingEntity> source);
/**
*