feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -17,7 +17,7 @@ DragonFireball::DragonFireball(Level *level) : Fireball(level)
setSize(5 / 16.0f, 5 / 16.0f);
}
DragonFireball::DragonFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
DragonFireball::DragonFireball(Level *level, shared_ptr<LivingEntity> mob, double xa, double ya, double za) : Fireball(level, mob, xa, ya, za)
{
setSize(5 / 16.0f, 5 / 16.0f);
}
@@ -32,7 +32,7 @@ void DragonFireball::onHit(HitResult *res)
if (!level->isClientSide)
{
AABB *aoe = bb->grow(SPLASH_RANGE, SPLASH_RANGE / 2, SPLASH_RANGE);
vector<shared_ptr<Entity> > *entitiesOfClass = level->getEntitiesOfClass(typeid(Mob), aoe);
vector<shared_ptr<Entity> > *entitiesOfClass = level->getEntitiesOfClass(typeid(LivingEntity), aoe);
if (entitiesOfClass != NULL && !entitiesOfClass->empty())
{
@@ -40,7 +40,7 @@ void DragonFireball::onHit(HitResult *res)
for( AUTO_VAR(it, entitiesOfClass->begin()); it != entitiesOfClass->end(); ++it)
{
//shared_ptr<Entity> e = *it;
shared_ptr<Mob> e = dynamic_pointer_cast<Mob>( *it );
shared_ptr<LivingEntity> e = dynamic_pointer_cast<LivingEntity>( *it );
double dist = distanceToSqr(e);
if (dist < SPLASH_RANGE_SQ)
{
@@ -65,22 +65,17 @@ bool DragonFireball::isPickable()
return false;
}
bool DragonFireball::hurt(DamageSource *source, int damage)
bool DragonFireball::hurt(DamageSource *source, float damage)
{
return false;
}
bool DragonFireball::shouldBurn()
{
return false;
}
int DragonFireball::getIcon()
{
return 15 + 14 * 16;
}
ePARTICLE_TYPE DragonFireball::getTrailParticleType()
{
return eParticleType_dragonbreath;
}
bool DragonFireball::shouldBurn()
{
return false;
}