feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -10,6 +10,11 @@ class DoorTile : public Tile
{
friend class Tile;
friend class ChunkRebuildData;
private:
static const int TEXTURE_NORMAL = 0;
static const int TEXTURE_FLIPPED = 1;
public:
static const int UPPER_BIT = 8;
static const int C_DIR_MASK = 3;
@@ -22,16 +27,15 @@ private:
static const int DOOR_TILE_TEXTURE_COUNT = 4;
static const wstring TEXTURES[];
int texBase;
Icon **icons;
Icon *iconTop[2];
Icon *iconBottom[2];
protected:
DoorTile(int id, Material *material);
public:
virtual Icon *getTexture(int face, int data);
//@Override
Icon *getTexture(LevelSource *level, int x, int y, int z, int face);
//@Override
void registerIcons(IconRegister *iconRegister);
virtual Icon *getTexture(LevelSource *level, int x, int y, int z, int face);
virtual void registerIcons(IconRegister *iconRegister);
virtual bool blocksLight();
virtual bool isSolidRender(bool isServerLevel = false);
virtual bool isCubeShaped();
@@ -57,4 +61,5 @@ public:
virtual int getPistonPushReaction();
int getCompositeData(LevelSource *level, int x, int y, int z);
virtual int cloneTileId(Level *level, int x, int y, int z);
virtual void playerWillDestroy(Level *level, int x, int y, int z, int data, shared_ptr<Player> player);
};