feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -1,5 +1,3 @@
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using namespace std;
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#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "TileEntity.h"
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@@ -13,14 +11,14 @@ using namespace std;
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DispenserTileEntity::DispenserTileEntity() : TileEntity()
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{
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items = new ItemInstanceArray(9);
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items = ItemInstanceArray(9);
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random = new Random();
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name = L"";
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}
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DispenserTileEntity::~DispenserTileEntity()
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{
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delete[] items->data;
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delete items;
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delete[] items.data;
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delete random;
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}
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@@ -32,27 +30,27 @@ unsigned int DispenserTileEntity::getContainerSize()
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shared_ptr<ItemInstance> DispenserTileEntity::getItem(unsigned int slot)
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{
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return items->data[slot];
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return items[slot];
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}
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shared_ptr<ItemInstance> DispenserTileEntity::removeItem(unsigned int slot, int count)
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{
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if (items->data[slot] != NULL)
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if (items[slot] != NULL)
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{
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if (items->data[slot]->count <= count)
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if (items[slot]->count <= count)
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{
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shared_ptr<ItemInstance> item = items->data[slot];
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items->data[slot] = nullptr;
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this->setChanged();
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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setChanged();
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// 4J Stu - Fix for duplication glitch
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if(item->count <= 0) return nullptr;
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return item;
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}
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else
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{
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shared_ptr<ItemInstance> i = items->data[slot]->remove(count);
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if (items->data[slot]->count == 0) items->data[slot] = nullptr;
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this->setChanged();
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shared_ptr<ItemInstance> i = items[slot]->remove(count);
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if (items[slot]->count == 0) items[slot] = nullptr;
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setChanged();
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// 4J Stu - Fix for duplication glitch
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if(i->count <= 0) return nullptr;
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return i;
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@@ -63,10 +61,10 @@ shared_ptr<ItemInstance> DispenserTileEntity::removeItem(unsigned int slot, int
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shared_ptr<ItemInstance> DispenserTileEntity::removeItemNoUpdate(int slot)
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{
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if (items->data[slot] != NULL)
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if (items[slot] != NULL)
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{
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shared_ptr<ItemInstance> item = items->data[slot];
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items->data[slot] = nullptr;
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shared_ptr<ItemInstance> item = items[slot];
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items[slot] = nullptr;
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return item;
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}
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return nullptr;
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@@ -75,20 +73,20 @@ shared_ptr<ItemInstance> DispenserTileEntity::removeItemNoUpdate(int slot)
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// 4J-PB added for spawn eggs not being useable due to limits, so add them in again
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void DispenserTileEntity::AddItemBack(shared_ptr<ItemInstance>item, unsigned int slot)
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{
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if (items->data[slot] != NULL)
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if (items[slot] != NULL)
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{
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// just increment the count of the items
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if(item->id==items->data[slot]->id)
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if(item->id==items[slot]->id)
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{
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items->data[slot]->count++;
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this->setChanged();
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items[slot]->count++;
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setChanged();
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}
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}
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else
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{
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items->data[slot] = item;
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items[slot] = item;
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if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
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this->setChanged();
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setChanged();
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}
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}
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/**
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@@ -99,9 +97,9 @@ void DispenserTileEntity::AddItemBack(shared_ptr<ItemInstance>item, unsigned int
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*/
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bool DispenserTileEntity::removeProjectile(int itemId)
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{
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for (unsigned int i = 0; i < items->length; i++)
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for (unsigned int i = 0; i < items.length; i++)
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{
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if (items->data[i] != NULL && items->data[i]->id == itemId)
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if (items[i] != NULL && items[i]->id == itemId)
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{
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shared_ptr<ItemInstance> removedItem = removeItem(i, 1);
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return removedItem != NULL;
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@@ -114,9 +112,9 @@ int DispenserTileEntity::getRandomSlot()
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{
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int replaceSlot = -1;
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int replaceOdds = 1;
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for (unsigned int i = 0; i < items->length; i++)
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for (unsigned int i = 0; i < items.length; i++)
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{
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if (items->data[i] != NULL && random->nextInt(replaceOdds++) == 0)
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if (items[i] != NULL && random->nextInt(replaceOdds++) == 0)
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{
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replaceSlot = i;
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}
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@@ -127,18 +125,18 @@ int DispenserTileEntity::getRandomSlot()
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void DispenserTileEntity::setItem(unsigned int slot, shared_ptr<ItemInstance> item)
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{
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items->data[slot] = item;
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items[slot] = item;
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if (item != NULL && item->count > getMaxStackSize()) item->count = getMaxStackSize();
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this->setChanged();
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setChanged();
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}
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int DispenserTileEntity::addItem(shared_ptr<ItemInstance> item)
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{
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for (int i = 0; i < items->length; i++)
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for (int i = 0; i < items.length; i++)
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{
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if ((*items)[i] == NULL || (*items)[i]->id == 0)
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if (items[i] == NULL || items[i]->id == 0)
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{
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(*items)[i] = item;
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setItem(i, item);
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return i;
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}
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}
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@@ -146,22 +144,39 @@ int DispenserTileEntity::addItem(shared_ptr<ItemInstance> item)
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return -1;
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}
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int DispenserTileEntity::getName()
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wstring DispenserTileEntity::getName()
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{
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return IDS_TILE_DISPENSER;
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return hasCustomName() ? name : app.GetString(IDS_TILE_DISPENSER);
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}
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wstring DispenserTileEntity::getCustomName()
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{
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return hasCustomName() ? name : L"";
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}
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void DispenserTileEntity::setCustomName(const wstring &name)
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{
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this->name = name;
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}
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bool DispenserTileEntity::hasCustomName()
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{
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return !name.empty();
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}
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void DispenserTileEntity::load(CompoundTag *base)
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{
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TileEntity::load(base);
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ListTag<CompoundTag> *inventoryList = (ListTag<CompoundTag> *) base->getList(L"Items");
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items = new ItemInstanceArray(getContainerSize());
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delete [] items.data;
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items = ItemInstanceArray(getContainerSize());
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for (int i = 0; i < inventoryList->size(); i++)
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{
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CompoundTag *tag = inventoryList->get(i);
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unsigned int slot = tag->getByte(L"Slot") & 0xff;
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if (slot >= 0 && slot < items->length) (*items)[slot] = ItemInstance::fromTag(tag);
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if (slot >= 0 && slot < items.length) items[slot] = ItemInstance::fromTag(tag);
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}
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if (base->contains(L"CustomName")) name = base->getString(L"CustomName");
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}
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void DispenserTileEntity::save(CompoundTag *base)
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@@ -169,17 +184,18 @@ void DispenserTileEntity::save(CompoundTag *base)
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TileEntity::save(base);
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ListTag<CompoundTag> *listTag = new ListTag<CompoundTag>;
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for (unsigned int i = 0; i < items->length; i++)
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for (unsigned int i = 0; i < items.length; i++)
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{
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if (items->data[i] != NULL)
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if (items[i] != NULL)
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{
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CompoundTag *tag = new CompoundTag();
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tag->putByte(L"Slot", (byte) i);
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items->data[i]->save(tag);
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items[i]->save(tag);
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listTag->add(tag);
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}
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}
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base->put(L"Items", listTag);
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if (hasCustomName()) base->putString(L"CustomName", name);
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}
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int DispenserTileEntity::getMaxStackSize()
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@@ -207,17 +223,22 @@ void DispenserTileEntity::stopOpen()
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{
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}
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bool DispenserTileEntity::canPlaceItem(int slot, shared_ptr<ItemInstance> item)
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{
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return true;
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}
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// 4J Added
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shared_ptr<TileEntity> DispenserTileEntity::clone()
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{
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shared_ptr<DispenserTileEntity> result = shared_ptr<DispenserTileEntity>( new DispenserTileEntity() );
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TileEntity::clone(result);
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for (unsigned int i = 0; i < items->length; i++)
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for (unsigned int i = 0; i < items.length; i++)
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{
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if (items->data[i] != NULL)
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if (items[i] != NULL)
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{
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result->items->data[i] = ItemInstance::clone(items->data[i]);
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result->items[i] = ItemInstance::clone(items[i]);
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}
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}
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return result;
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