feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -122,7 +122,7 @@ public:
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virtual void saveLevelData(LevelData *levelData, vector<shared_ptr<Player> > *players);
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virtual void saveLevelData(LevelData *levelData);
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virtual void save(shared_ptr<Player> player);
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virtual bool load(shared_ptr<Player> player); // 4J Changed return val to bool to check if new player or loaded player
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virtual CompoundTag *load(shared_ptr<Player> player); // 4J Changed return val to bool to check if new player or loaded player
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virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid);
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virtual void clearOldPlayerFiles(); // 4J Added
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PlayerIO *getPlayerIO();
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