feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -2,6 +2,8 @@
#include "LevelData.h"
class GameRules;
class DerivedLevelData : public LevelData
{
private:
@@ -20,7 +22,8 @@ public:
int getXSpawn();
int getYSpawn();
int getZSpawn();
__int64 getTime();
__int64 getGameTime();
__int64 getDayTime();
__int64 getSizeOnDisk();
CompoundTag *getLoadedPlayerTag();
wstring getLevelName();
@@ -35,7 +38,8 @@ public:
void setXSpawn(int xSpawn);
void setYSpawn(int ySpawn);
void setZSpawn(int zSpawn);
void setTime(__int64 time);
void setGameTime(__int64 time);
void setDayTime(__int64 time);
void setSizeOnDisk(__int64 sizeOnDisk);
void setLoadedPlayerTag(CompoundTag *loadedPlayerTag);
void setDimension(int dimension);
@@ -55,6 +59,7 @@ public:
void setAllowCommands(bool allowCommands);
bool isInitialized();
void setInitialized(bool initialized);
GameRules *getGameRules();
int getXZSize(); // 4J Added
int getHellScale(); // 4J Addded
};