feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -1,5 +1,6 @@
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#include "stdafx.h"
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#include "com.mojang.nbt.h"
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#include "net.minecraft.world.entity.ai.attributes.h"
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#include "net.minecraft.world.entity.ai.navigation.h"
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#include "net.minecraft.world.entity.ai.goal.h"
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#include "net.minecraft.world.level.tile.h"
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@@ -7,6 +8,7 @@
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.entity.player.h"
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#include "net.minecraft.world.entity.monster.h"
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#include "net.minecraft.stats.h"
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#include "Cow.h"
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#include "..\Minecraft.Client\Textures.h"
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@@ -19,20 +21,18 @@ Cow::Cow(Level *level) : Animal( level )
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
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// the derived version of the function is called
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this->defineSynchedData();
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registerAttributes();
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setHealth(getMaxHealth());
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// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
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health = getMaxHealth();
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this->textureIdx = TN_MOB_COW; // 4J was L"/mob/cow.png";
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this->setSize(0.9f, 1.3f);
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getNavigation()->setAvoidWater(true);
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goalSelector.addGoal(0, new FloatGoal(this));
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goalSelector.addGoal(1, new PanicGoal(this, 0.38f));
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goalSelector.addGoal(2, new BreedGoal(this, 0.2f));
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goalSelector.addGoal(3, new TemptGoal(this, 0.25f, Item::wheat_Id, false));
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goalSelector.addGoal(4, new FollowParentGoal(this, 0.25f));
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goalSelector.addGoal(5, new RandomStrollGoal(this, 0.2f));
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goalSelector.addGoal(1, new PanicGoal(this, 2.0f));
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goalSelector.addGoal(2, new BreedGoal(this, 1.0f));
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goalSelector.addGoal(3, new TemptGoal(this, 1.25f, Item::wheat_Id, false));
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goalSelector.addGoal(4, new FollowParentGoal(this, 1.25f));
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goalSelector.addGoal(5, new RandomStrollGoal(this, 1.0f));
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goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 6));
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goalSelector.addGoal(7, new RandomLookAroundGoal(this));
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}
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@@ -42,9 +42,12 @@ bool Cow::useNewAi()
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return true;
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}
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int Cow::getMaxHealth()
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void Cow::registerAttributes()
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{
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return 10;
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Animal::registerAttributes();
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getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
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getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.2f);
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}
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int Cow::getAmbientSound()
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@@ -62,6 +65,11 @@ int Cow::getDeathSound()
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return eSoundType_MOB_COW_HURT;
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}
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void Cow::playStepSound(int xt, int yt, int zt, int t)
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{
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playSound(eSoundType_MOB_COW_STEP, 0.15f, 1);
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}
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float Cow::getSoundVolume()
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{
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return 0.4f;
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@@ -95,25 +103,25 @@ void Cow::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
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}
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}
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bool Cow::interact(shared_ptr<Player> player)
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bool Cow::mobInteract(shared_ptr<Player> player)
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{
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shared_ptr<ItemInstance> item = player->inventory->getSelected();
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if (item != NULL && item->id == Item::bucket_empty->id)
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if (item != NULL && item->id == Item::bucket_empty->id && !player->abilities.instabuild)
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{
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player->awardStat(GenericStats::cowsMilked(),GenericStats::param_cowsMilked());
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if (--item->count <= 0)
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if (item->count-- == 0)
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{
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player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::milk) ) );
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player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) ) );
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}
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else if (!player->inventory->add(shared_ptr<ItemInstance>( new ItemInstance(Item::milk) )))
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else if (!player->inventory->add(shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) )))
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{
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player->drop(shared_ptr<ItemInstance>( new ItemInstance(Item::milk) ));
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player->drop(shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) ));
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}
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return true;
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}
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return Animal::interact(player);
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return Animal::mobInteract(player);
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}
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shared_ptr<AgableMob> Cow::getBreedOffspring(shared_ptr<AgableMob> target)
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