feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -1,5 +1,6 @@
#include "stdafx.h"
#include "com.mojang.nbt.h"
#include "net.minecraft.world.entity.ai.attributes.h"
#include "net.minecraft.world.entity.ai.navigation.h"
#include "net.minecraft.world.entity.ai.goal.h"
#include "net.minecraft.world.level.tile.h"
@@ -7,6 +8,7 @@
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.entity.monster.h"
#include "net.minecraft.stats.h"
#include "Cow.h"
#include "..\Minecraft.Client\Textures.h"
@@ -19,20 +21,18 @@ Cow::Cow(Level *level) : Animal( level )
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that
// the derived version of the function is called
this->defineSynchedData();
registerAttributes();
setHealth(getMaxHealth());
// 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called
health = getMaxHealth();
this->textureIdx = TN_MOB_COW; // 4J was L"/mob/cow.png";
this->setSize(0.9f, 1.3f);
getNavigation()->setAvoidWater(true);
goalSelector.addGoal(0, new FloatGoal(this));
goalSelector.addGoal(1, new PanicGoal(this, 0.38f));
goalSelector.addGoal(2, new BreedGoal(this, 0.2f));
goalSelector.addGoal(3, new TemptGoal(this, 0.25f, Item::wheat_Id, false));
goalSelector.addGoal(4, new FollowParentGoal(this, 0.25f));
goalSelector.addGoal(5, new RandomStrollGoal(this, 0.2f));
goalSelector.addGoal(1, new PanicGoal(this, 2.0f));
goalSelector.addGoal(2, new BreedGoal(this, 1.0f));
goalSelector.addGoal(3, new TemptGoal(this, 1.25f, Item::wheat_Id, false));
goalSelector.addGoal(4, new FollowParentGoal(this, 1.25f));
goalSelector.addGoal(5, new RandomStrollGoal(this, 1.0f));
goalSelector.addGoal(6, new LookAtPlayerGoal(this, typeid(Player), 6));
goalSelector.addGoal(7, new RandomLookAroundGoal(this));
}
@@ -42,9 +42,12 @@ bool Cow::useNewAi()
return true;
}
int Cow::getMaxHealth()
void Cow::registerAttributes()
{
return 10;
Animal::registerAttributes();
getAttribute(SharedMonsterAttributes::MAX_HEALTH)->setBaseValue(10);
getAttribute(SharedMonsterAttributes::MOVEMENT_SPEED)->setBaseValue(0.2f);
}
int Cow::getAmbientSound()
@@ -62,6 +65,11 @@ int Cow::getDeathSound()
return eSoundType_MOB_COW_HURT;
}
void Cow::playStepSound(int xt, int yt, int zt, int t)
{
playSound(eSoundType_MOB_COW_STEP, 0.15f, 1);
}
float Cow::getSoundVolume()
{
return 0.4f;
@@ -95,25 +103,25 @@ void Cow::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel)
}
}
bool Cow::interact(shared_ptr<Player> player)
bool Cow::mobInteract(shared_ptr<Player> player)
{
shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != NULL && item->id == Item::bucket_empty->id)
if (item != NULL && item->id == Item::bucket_empty->id && !player->abilities.instabuild)
{
player->awardStat(GenericStats::cowsMilked(),GenericStats::param_cowsMilked());
if (--item->count <= 0)
if (item->count-- == 0)
{
player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::milk) ) );
player->inventory->setItem(player->inventory->selected, shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) ) );
}
else if (!player->inventory->add(shared_ptr<ItemInstance>( new ItemInstance(Item::milk) )))
else if (!player->inventory->add(shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) )))
{
player->drop(shared_ptr<ItemInstance>( new ItemInstance(Item::milk) ));
player->drop(shared_ptr<ItemInstance>( new ItemInstance(Item::bucket_milk) ));
}
return true;
}
return Animal::interact(player);
return Animal::mobInteract(player);
}
shared_ptr<AgableMob> Cow::getBreedOffspring(shared_ptr<AgableMob> target)