feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -7,17 +7,23 @@ class Player;
class Container
{
public:
static const int LARGE_MAX_STACK_SIZE = 64;
static const int LARGE_MAX_STACK_SIZE = 64;
virtual unsigned int getContainerSize() = 0;
virtual shared_ptr<ItemInstance> getItem(unsigned int slot) = 0;
virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count) = 0;
// 4J-JEV: Added to distinguish between ender, bonus, small and large chests
virtual int getContainerType() { return -1; }
virtual unsigned int getContainerSize() = 0;
virtual shared_ptr<ItemInstance> getItem(unsigned int slot) = 0;
virtual shared_ptr<ItemInstance> removeItem(unsigned int slot, int count) = 0;
virtual shared_ptr<ItemInstance> removeItemNoUpdate(int slot) = 0;
virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item) = 0;
virtual int getName() = 0;
virtual int getMaxStackSize() = 0;
virtual void setChanged() = 0;
virtual bool stillValid(shared_ptr<Player> player) = 0;
virtual void setItem(unsigned int slot, shared_ptr<ItemInstance> item) = 0;
virtual wstring getName() = 0;
virtual wstring getCustomName() = 0; // 4J Stu added for sending over the network
virtual bool hasCustomName() = 0;
virtual int getMaxStackSize() = 0;
virtual void setChanged() = 0;
virtual bool stillValid(shared_ptr<Player> player) = 0;
virtual void startOpen() = 0;
virtual void stopOpen() = 0;
virtual bool canPlaceItem(int slot, shared_ptr<ItemInstance> item) = 0;
};