feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -637,6 +637,15 @@ void ConsoleSaveFileOriginal::Flush(bool autosave, bool updateThumbnail )
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{
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LockSaveAccess();
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#ifdef __PSVITA__
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// On Vita we've had problems with saves being corrupted on rapid save/save-exiting so seems prudent to wait for idle
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while( StorageManager.GetSaveState() != C4JStorage::ESaveGame_Idle )
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{
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app.DebugPrintf("Flush wait\n");
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Sleep(10);
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}
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#endif
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finalizeWrite();
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// Get the frequency of the timer
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