feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
71
Minecraft.World/CombatEntry.cpp
Normal file
71
Minecraft.World/CombatEntry.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.damagesource.h"
|
||||
#include "net.minecraft.world.entity.h"
|
||||
#include "BasicTypeContainers.h"
|
||||
#include "CombatEntry.h"
|
||||
|
||||
CombatEntry::CombatEntry(DamageSource *source, int time, float health, float damage, CombatTracker::eLOCATION location, float fallDistance)
|
||||
{
|
||||
this->source = NULL;
|
||||
if(source != NULL)
|
||||
{
|
||||
// 4J: this might actually be a derived damage source so use copy func
|
||||
this->source = source->copy();
|
||||
}
|
||||
this->time = time;
|
||||
this->damage = damage;
|
||||
this->health = health;
|
||||
this->location = location;
|
||||
this->fallDistance = fallDistance;
|
||||
}
|
||||
|
||||
CombatEntry::~CombatEntry()
|
||||
{
|
||||
delete source;
|
||||
}
|
||||
|
||||
DamageSource *CombatEntry::getSource()
|
||||
{
|
||||
return source;
|
||||
}
|
||||
|
||||
int CombatEntry::getTime()
|
||||
{
|
||||
return time;
|
||||
}
|
||||
|
||||
float CombatEntry::getDamage()
|
||||
{
|
||||
return damage;
|
||||
}
|
||||
|
||||
float CombatEntry::getHealthBeforeDamage()
|
||||
{
|
||||
return health;
|
||||
}
|
||||
|
||||
float CombatEntry::getHealthAfterDamage()
|
||||
{
|
||||
return health - damage;
|
||||
}
|
||||
|
||||
bool CombatEntry::isCombatRelated()
|
||||
{
|
||||
return source->getEntity() && source->getEntity()->instanceof(eTYPE_LIVINGENTITY);
|
||||
}
|
||||
|
||||
CombatTracker::eLOCATION CombatEntry::getLocation()
|
||||
{
|
||||
return location;
|
||||
}
|
||||
|
||||
wstring CombatEntry::getAttackerName()
|
||||
{
|
||||
return getSource()->getEntity() == NULL ? L"" : getSource()->getEntity()->getNetworkName();
|
||||
}
|
||||
|
||||
float CombatEntry::getFallDistance()
|
||||
{
|
||||
if (source == DamageSource::outOfWorld) return Float::MAX_VALUE;
|
||||
return fallDistance;
|
||||
}
|
||||
Reference in New Issue
Block a user