feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -5,13 +5,13 @@
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void Bush::_init()
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{
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setTicking(true);
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updateDefaultShape();
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setTicking(true);
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updateDefaultShape();
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}
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Bush::Bush(int id, Material *material) : Tile(id, material, isSolidRender())
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{
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_init();
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_init();
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}
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Bush::Bush(int id) : Tile(id, Material::plant, isSolidRender())
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@@ -22,8 +22,8 @@ Bush::Bush(int id) : Tile(id, Material::plant, isSolidRender())
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// 4J Added override
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void Bush::updateDefaultShape()
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{
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float ss = 0.2f;
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this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 3, 0.5f + ss);
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float ss = 0.2f;
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setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 3, 0.5f + ss);
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}
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bool Bush::mayPlace(Level *level, int x, int y, int z)
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@@ -49,11 +49,11 @@ void Bush::tick(Level *level, int x, int y, int z, Random *random)
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void Bush::checkAlive(Level *level, int x, int y, int z)
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{
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if (!canSurvive(level, x, y, z))
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if (!canSurvive(level, x, y, z))
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{
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this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
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level->setTile(x, y, z, 0);
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}
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this->spawnResources(level, x, y, z, level->getData(x, y, z), 0);
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level->setTileAndData(x, y, z, 0, 0, UPDATE_CLIENTS);
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}
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}
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bool Bush::canSurvive(Level *level, int x, int y, int z)
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