feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -13,19 +13,8 @@ private:
public:
BucketItem(int id, int content);
virtual bool TestUse(Level *level, shared_ptr<Player> player);
virtual bool TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
// TU9
bool emptyBucket(Level *level, double x, double y, double z, int xt, int yt, int zt);
/*
* public boolean useOn(ItemInstance instance, Player player, Level level,
* int x, int y, int z, int face) { if (content == 0) { } else { if (face ==
* 0) y--; if (face == 1) y++; if (face == 2) z--; if (face == 3) z++; if
* (face == 4) x--; if (face == 5) x++; int targetType = level.getTile(x, y,
* z); if (targetType == 0) { level.setTile(x, y, z, content); }
* player->inventory.items[player->inventory.selected] = new
* ItemInstance(Item.bucket_empty); } return true; }
*/
bool emptyBucket(Level *level, int xt, int yt, int zt);
};