feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -31,7 +31,7 @@ shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance,
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{
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return itemInstance;
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}
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if (!player->mayBuild(xt, yt, zt))
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if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance))
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{
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return itemInstance;
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}
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@@ -60,7 +60,7 @@ shared_ptr<ItemInstance> BottleItem::use(shared_ptr<ItemInstance> itemInstance,
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}
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// 4J-PB - added to allow tooltips
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bool BottleItem::TestUse(Level *level, shared_ptr<Player> player)
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bool BottleItem::TestUse(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player)
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{
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HitResult *hr = getPlayerPOVHitResult(level, player, true);
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if (hr == NULL) return false;
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@@ -76,7 +76,7 @@ bool BottleItem::TestUse(Level *level, shared_ptr<Player> player)
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{
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return false;
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}
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if (!player->mayBuild(xt, yt, zt))
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if (!player->mayUseItemAt(xt, yt, zt, hr->f, itemInstance))
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{
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return false;
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}
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