feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -11,6 +11,8 @@
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#include "Dimension.h"
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#define BLOCK_REGION_UPDATE_FULLCHUNK 0x01
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#define BLOCK_REGION_UPDATE_ZEROHEIGHT 0x02 // added so we can still send a byte for ys, which really needs the range 0-256
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BlockRegionUpdatePacket::~BlockRegionUpdatePacket()
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{
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@@ -82,10 +84,10 @@ BlockRegionUpdatePacket::BlockRegionUpdatePacket(int x, int y, int z, int xs, in
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size = inputSize;
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}
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}
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void BlockRegionUpdatePacket::read(DataInputStream *dis) //throws IOException
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{
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bIsFullChunk = dis->readBoolean();
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byte chunkFlags = dis->readByte();
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x = dis->readInt();
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y = dis->readShort();
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z = dis->readInt();
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@@ -93,6 +95,10 @@ void BlockRegionUpdatePacket::read(DataInputStream *dis) //throws IOException
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ys = dis->read() + 1;
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zs = dis->read() + 1;
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bIsFullChunk = (chunkFlags & BLOCK_REGION_UPDATE_FULLCHUNK) ? true : false;
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if(chunkFlags & BLOCK_REGION_UPDATE_ZEROHEIGHT)
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ys = 0;
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size = dis->readInt();
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levelIdx = ( size >> 30 ) & 3;
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size &= 0x3fffffff;
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@@ -131,7 +137,11 @@ void BlockRegionUpdatePacket::read(DataInputStream *dis) //throws IOException
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void BlockRegionUpdatePacket::write(DataOutputStream *dos) // throws IOException
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{
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dos->writeBoolean(bIsFullChunk);
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byte chunkFlags = 0;
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if(bIsFullChunk) chunkFlags |= BLOCK_REGION_UPDATE_FULLCHUNK;
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if(ys == 0) chunkFlags |= BLOCK_REGION_UPDATE_ZEROHEIGHT;
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dos->writeByte(chunkFlags);
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dos->writeInt(x);
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dos->writeShort(y);
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dos->writeInt(z);
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