feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -14,6 +14,8 @@ BedItem::BedItem(int id) : Item( id )
bool BedItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
if (level->isClientSide) return true;
if (face != Facing::UP)
{
return false;
@@ -33,21 +35,21 @@ bool BedItem::useOn(shared_ptr<ItemInstance> itemInstance, shared_ptr<Player> pl
if (dir == Direction::NORTH) zra = -1;
if (dir == Direction::EAST) xra = 1;
if (!player->mayBuild(x, y, z) || !player->mayBuild(x + xra, y, z + zra)) return false;
if (!player->mayUseItemAt(x, y, z, face, itemInstance) || !player->mayUseItemAt(x + xra, y, z + zra, face, itemInstance)) return false;
if (level->isEmptyTile(x, y, z) && level->isEmptyTile(x + xra, y, z + zra) && level->isTopSolidBlocking(x, y - 1, z) && level->isTopSolidBlocking(x + xra, y - 1, z + zra))
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if(!bTestUseOnOnly)
{
level->setTileAndData(x, y, z, tile->id, dir);
level->setTileAndData(x, y, z, tile->id, dir, Tile::UPDATE_ALL);
// double-check that the bed was successfully placed
if (level->getTile(x, y, z) == tile->id)
{
// 4J-JEV: Hook for durango 'BlockPlaced' event.
player->awardStat(GenericStats::blocksPlaced(tile->id), GenericStats::param_blocksPlaced(tile->id,itemInstance->getAuxValue(),1));
level->setTileAndData(x + xra, y, z + zra, tile->id, dir + BedTile::HEAD_PIECE_DATA);
level->setTileAndData(x + xra, y, z + zra, tile->id, dir + BedTile::HEAD_PIECE_DATA, Tile::UPDATE_ALL);
}
itemInstance->count--;