feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
69
Minecraft.World/AttributeModifier.h
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69
Minecraft.World/AttributeModifier.h
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#pragma once
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/*
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4J - Both modifier uuid and name have been replaced by an id enum. Note that we have special value
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"eModifierId_ANONYMOUS" for attribute modifiers that previously didn't have a fixed UUID and are never removed.
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To all intents and purposes anonymous modifiers don't have an ID and so are handled differently in some cases, for instance:
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1. You can have multiple modifiers with the anonymous ID on a single attribute instance
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2. Anonymous modifiers can't be removed from attribute instance by ID
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IMPORTANT: Saved out to file so don't change order. All new values should be added at the end.
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*/
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class HtmlString;
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enum eMODIFIER_ID
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{
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eModifierId_ANONYMOUS = 0,
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eModifierId_ITEM_BASEDAMAGE,
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eModifierId_MOB_FLEEING,
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eModifierId_MOB_SPRINTING,
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eModifierId_MOB_ENDERMAN_ATTACKSPEED,
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eModifierId_MOB_PIG_ATTACKSPEED,
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eModifierId_MOB_WITCH_DRINKSPEED,
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eModifierId_MOB_ZOMBIE_BABYSPEED,
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eModifierId_POTION_DAMAGEBOOST,
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eModifierId_POTION_HEALTHBOOST,
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eModifierId_POTION_MOVESPEED,
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eModifierId_POTION_MOVESLOWDOWN,
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eModifierId_POTION_WEAKNESS,
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eModifierId_COUNT,
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};
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class AttributeModifier
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{
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public:
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static const int OPERATION_ADDITION = 0;
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static const int OPERATION_MULTIPLY_BASE = 1;
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static const int OPERATION_MULTIPLY_TOTAL = 2;
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static const int TOTAL_OPERATIONS = 3;
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private:
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double amount;
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int operation;
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wstring name;
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eMODIFIER_ID id;
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bool serialize;
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void _init(eMODIFIER_ID id, const wstring name, double amount, int operation);
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public:
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AttributeModifier(double amount, int operation);
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AttributeModifier(eMODIFIER_ID id, double amount, int operation);
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eMODIFIER_ID getId();
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wstring getName();
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int getOperation();
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double getAmount();
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bool isSerializable();
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AttributeModifier *setSerialize(bool serialize);
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bool equals(AttributeModifier *modifier);
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wstring toString();
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HtmlString getHoverText(eATTRIBUTE_ID attribute); // 4J: Added to keep modifier readable string creation in one place
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};
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