feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -43,10 +43,7 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le
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shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingContainer> craftSlots)
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{
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shared_ptr<ItemInstance> target = nullptr;
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int colorTotals[3];
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colorTotals[0] = 0;
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colorTotals[1] = 0;
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colorTotals[2] = 0;
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int colorTotals[3] = {0,0,0};
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int intensityTotal = 0;
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int colourCounts = 0;
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ArmorItem *armor = NULL;
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@@ -64,6 +61,7 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
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if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL)
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{
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target = item->copy();
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target->count = 1;
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if (armor->hasCustomColor(item))
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{
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@@ -87,7 +85,7 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
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}
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else if (item->id == Item::dye_powder_Id)
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{
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int tileData = ClothTile::getTileDataForItemAuxValue(item->getAuxValue());
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int tileData = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue());
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int red = (int) (Sheep::COLOR[tileData][0] * 0xFF);
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int green = (int) (Sheep::COLOR[tileData][1] * 0xFF);
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int blue = (int) (Sheep::COLOR[tileData][2] * 0xFF);
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