feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,16 +4,16 @@
#include "ModelPart.h"
void VillagerModel::_init(float g, float yOffset)
void VillagerModel::_init(float g, float yOffset, int xTexSize, int yTexSize)
{
int xTexSize = 64;
int yTexSize = 64;
head = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
head->setPos(0, 0 + yOffset, 0);
head->texOffs(0, 0)->addBox(-4, -10, -4, 8, 10, 8, g);
// head.texOffs(32, 0).addBox(-4, -10, -4, 8, 12, 8, g + 0.5f);
head->texOffs(24, 0)->addBox(-1, -3, -6, 2, 4, 2, g);
nose = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
nose->setPos(0, yOffset - 2, 0);
nose->texOffs(24, 0)->addBox(-1, -1, -6, 2, 4, 2, g);
head->addChild(nose);
body = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
body->setPos(0, 0 + yOffset, 0);
@@ -47,17 +47,17 @@ void VillagerModel::_init(float g, float yOffset)
VillagerModel::VillagerModel(float g) : Model()
{
_init(g, 0);
_init(g, 0, 64, 64);
}
VillagerModel::VillagerModel(float g, float yOffset) : Model()
VillagerModel::VillagerModel(float g, float yOffset, int xTexSize, int yTexSize) : Model()
{
_init(g,yOffset);
_init(g, yOffset, xTexSize, yTexSize);
}
void VillagerModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale);
setupAnim(time, r, bob, yRot, xRot, scale, entity);
head->render(scale,usecompiled);
body->render(scale,usecompiled);
@@ -66,18 +66,18 @@ void VillagerModel::render(shared_ptr<Entity> entity, float time, float r, float
arms->render(scale,usecompiled);
}
void VillagerModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim)
void VillagerModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
{
head->yRot = yRot / (float) (180 / PI);
head->xRot = xRot / (float) (180 / PI);
arms->y = 3;
arms->z = -1;
arms->xRot = -0.75f;
leg0->xRot = ((float) Mth::cos(time * 0.6662f) * 1.4f) * r * 0.5f;
leg1->xRot = ((float) Mth::cos(time * 0.6662f + PI) * 1.4f) * r * 0.5f;
leg0->yRot = 0;
leg1->yRot = 0;
arms->y = 3;
arms->z = -1;
arms->xRot = -0.75f;
leg0->xRot = ((float) Mth::cos(time * 0.6662f) * 1.4f) * r * 0.5f;
leg1->xRot = ((float) Mth::cos(time * 0.6662f + PI) * 1.4f) * r * 0.5f;
leg0->yRot = 0;
leg1->yRot = 0;
}