feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -6,40 +6,40 @@ vector<Tile *> User::allowedTiles;
void User::staticCtor()
{
allowedTiles.push_back(Tile::rock);
allowedTiles.push_back(Tile::stoneBrick);
allowedTiles.push_back(Tile::redBrick);
allowedTiles.push_back(Tile::dirt);
allowedTiles.push_back(Tile::wood);
allowedTiles.push_back(Tile::treeTrunk);
allowedTiles.push_back(Tile::leaves);
allowedTiles.push_back(Tile::torch);
allowedTiles.push_back(Tile::stoneSlabHalf);
allowedTiles.push_back(Tile::stone);
allowedTiles.push_back(Tile::cobblestone);
allowedTiles.push_back(Tile::redBrick);
allowedTiles.push_back(Tile::dirt);
allowedTiles.push_back(Tile::wood);
allowedTiles.push_back(Tile::treeTrunk);
allowedTiles.push_back(Tile::leaves);
allowedTiles.push_back(Tile::torch);
allowedTiles.push_back(Tile::stoneSlabHalf);
allowedTiles.push_back(Tile::glass);
allowedTiles.push_back(Tile::mossStone);
allowedTiles.push_back(Tile::sapling);
allowedTiles.push_back(Tile::flower);
allowedTiles.push_back(Tile::rose);
allowedTiles.push_back(Tile::mushroom1);
allowedTiles.push_back(Tile::mushroom2);
allowedTiles.push_back(Tile::sand);
allowedTiles.push_back(Tile::gravel);
allowedTiles.push_back(Tile::sponge);
allowedTiles.push_back(Tile::glass);
allowedTiles.push_back(Tile::mossyCobblestone);
allowedTiles.push_back(Tile::sapling);
allowedTiles.push_back(Tile::flower);
allowedTiles.push_back(Tile::rose);
allowedTiles.push_back(Tile::mushroom_brown);
allowedTiles.push_back(Tile::mushroom_red);
allowedTiles.push_back(Tile::sand);
allowedTiles.push_back(Tile::gravel);
allowedTiles.push_back(Tile::sponge);
allowedTiles.push_back(Tile::cloth);
allowedTiles.push_back(Tile::coalOre);
allowedTiles.push_back(Tile::ironOre);
allowedTiles.push_back(Tile::goldOre);
allowedTiles.push_back(Tile::ironBlock);
allowedTiles.push_back(Tile::goldBlock);
allowedTiles.push_back(Tile::bookshelf);
allowedTiles.push_back(Tile::tnt);
allowedTiles.push_back(Tile::obsidian);
allowedTiles.push_back(Tile::wool);
allowedTiles.push_back(Tile::coalOre);
allowedTiles.push_back(Tile::ironOre);
allowedTiles.push_back(Tile::goldOre);
allowedTiles.push_back(Tile::ironBlock);
allowedTiles.push_back(Tile::goldBlock);
allowedTiles.push_back(Tile::bookshelf);
allowedTiles.push_back(Tile::tnt);
allowedTiles.push_back(Tile::obsidian);
}
User::User(const wstring& name, const wstring& sessionId)
{
this->name = name;
this->sessionId = sessionId;
this->name = name;
this->sessionId = sessionId;
}