feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -30,13 +30,16 @@ private:
Texture *stitchResult;
vector<StitchedTexture *> animatedTextures; // = new ArrayList<StitchedTexture>();
vector<pair<wstring, wstring> > texturesToAnimate;
void loadUVs();
public:
PreStitchedTextureMap(int type, const wstring &name, const wstring &path, BufferedImage *missingTexture, bool mipMap = false);
void stitch();
private:
void makeTextureAnimated(TexturePack *texturePack, StitchedTexture *tex);
public:
StitchedTexture *getTexture(const wstring &name);
void cycleAnimationFrames();
Texture *getStitchedTexture();