feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -104,7 +104,6 @@ public:
static void GetInviteDataAndProcess(sce::Toolkit::NP::MessageAttachment* pInvite);
static bool GetAdhocStatus() { return m_adhocStatus; }
int sendDataPacket(SceNetInAddr addr, EAdhocDataTag tag, void* data, int dataSize);
int sendDataPacket(SceNetInAddr addr, void* data, int dataSize);
@@ -125,6 +124,7 @@ private:
bool m_nextIdleReasonIsFull;
bool m_isHosting;
SceNetInAddr m_localIPAddr;
SceNetInAddr m_hostIPAddr;
SceNpMatching2RoomMemberId m_localMemberId;
SceNpMatching2RoomMemberId m_hostMemberId; // if we're not the host
int m_localPlayerCount;
@@ -316,6 +316,7 @@ private:
public:
static void AttemptPSNSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed = false);
static void AttemptAdhocSignIn(int (*SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad), void *pParam, bool callIfFailed = false);
static int (*s_SignInCompleteCallbackFn)(void *pParam, bool bContinue, int pad);
static bool s_signInCompleteCallbackIfFailed;
static void *s_SignInCompleteParam;