feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -9,14 +9,19 @@ void MobSpawnerRenderer::render(shared_ptr<TileEntity> _spawner, double x, doubl
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{
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// 4J - dynamic cast required because we aren't using templates/generics in our version
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shared_ptr<MobSpawnerTileEntity> spawner = dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
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render(spawner->getSpawner(), x, y, z, a);
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glPopMatrix();
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}
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void MobSpawnerRenderer::render(BaseMobSpawner *spawner, double x, double y, double z, float a)
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{
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glPushMatrix();
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glTranslatef((float) x + 0.5f, (float) y, (float) z + 0.5f);
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shared_ptr<Entity> e = spawner->getDisplayEntity();
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if (e != NULL)
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{
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e->setLevel(spawner->level);
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e->setLevel(spawner->getLevel());
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float s = 7 / 16.0f;
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glTranslatef(0, 0.4f, 0);
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glRotatef((float) (spawner->oSpin + (spawner->spin - spawner->oSpin) * a) * 10, 0, 1, 0);
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@@ -26,5 +31,4 @@ void MobSpawnerRenderer::render(shared_ptr<TileEntity> _spawner, double x, doubl
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e->moveTo(x, y, z, 0, 0);
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EntityRenderDispatcher::instance->render(e, 0, 0, 0, 0, a);
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}
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glPopMatrix();
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}
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