feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -9,14 +9,19 @@ void MobSpawnerRenderer::render(shared_ptr<TileEntity> _spawner, double x, doubl
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<MobSpawnerTileEntity> spawner = dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner);
render(spawner->getSpawner(), x, y, z, a);
glPopMatrix();
}
void MobSpawnerRenderer::render(BaseMobSpawner *spawner, double x, double y, double z, float a)
{
glPushMatrix();
glTranslatef((float) x + 0.5f, (float) y, (float) z + 0.5f);
shared_ptr<Entity> e = spawner->getDisplayEntity();
if (e != NULL)
{
e->setLevel(spawner->level);
e->setLevel(spawner->getLevel());
float s = 7 / 16.0f;
glTranslatef(0, 0.4f, 0);
glRotatef((float) (spawner->oSpin + (spawner->spin - spawner->oSpin) * a) * 10, 0, 1, 0);
@@ -26,5 +31,4 @@ void MobSpawnerRenderer::render(shared_ptr<TileEntity> _spawner, double x, doubl
e->moveTo(x, y, z, 0, 0);
EntityRenderDispatcher::instance->render(e, 0, 0, 0, 0, a);
}
glPopMatrix();
}