feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
@@ -3,27 +3,19 @@
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#include "LavaSlimeModel.h"
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#include "LavaSlimeRenderer.h"
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ResourceLocation LavaSlimeRenderer::MAGMACUBE_LOCATION = ResourceLocation(TN_MOB_LAVA);
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LavaSlimeRenderer::LavaSlimeRenderer() : MobRenderer(new LavaSlimeModel(), .25f)
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{
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this->modelVersion = ((LavaSlimeModel *) model)->getModelVersion();
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}
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void LavaSlimeRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
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{
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// 4J - original version used generics and thus had an input parameter of type LavaSlime rather than shared_ptr<Entity> we have here -
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// do some casting around instead
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shared_ptr<LavaSlime> mob = dynamic_pointer_cast<LavaSlime>(_mob);
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int modelVersion = ((LavaSlimeModel *) model)->getModelVersion();
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if (modelVersion != this->modelVersion)
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{
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this->modelVersion = modelVersion;
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model = new LavaSlimeModel();
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app.DebugPrintf("new lava slime model\n");
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}
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MobRenderer::render(mob, x, y, z, rot, a);
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ResourceLocation *LavaSlimeRenderer::getTextureLocation(shared_ptr<Entity> mob)
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{
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return &MAGMACUBE_LOCATION;
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}
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void LavaSlimeRenderer::scale(shared_ptr<Mob> _slime, float a)
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void LavaSlimeRenderer::scale(shared_ptr<LivingEntity> _slime, float a)
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{
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// 4J - original version used generics and thus had an input parameter of type LavaSlime rather than shared_ptr<Mob> we have here -
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// do some casting around instead
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