feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -11,9 +11,14 @@ class SparseDataStorage;
#include "..\Minecraft.World\SmoothFloat.h"
#include "..\Minecraft.World\C4JThread.h"
#include "ResourceLocation.h"
class GameRenderer
{
private:
static ResourceLocation RAIN_LOCATION;
static ResourceLocation SNOW_LOCATION;
public:
static bool anaglyph3d;
static int anaglyphPass;
@@ -64,6 +69,9 @@ private:
float oFov[4];
float tFov[4];
float darkenWorldAmount;
float darkenWorldAmountO;
bool isInClouds;
float m_fov;
@@ -116,6 +124,7 @@ public:
private:
Random *random;
int rainSoundTime;
void prepareAndRenderClouds(LevelRenderer *levelRenderer, float a);
void tickRain();
private:
// 4J - brought forward from 1.8.2