feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -4,6 +4,9 @@
#include "Tesselator.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "ResourceLocation.h"
ResourceLocation FootstepParticle::FOOTPRINT_LOCATION = ResourceLocation(TN_MISC_FOOTSTEP);
FootstepParticle::FootstepParticle(Textures *textures, Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
{
@@ -34,7 +37,7 @@ void FootstepParticle::render(Tesselator *t, float a, float xa, float ya, float
float br = level->getBrightness(Mth::floor(x), Mth::floor(y), Mth::floor(z));
textures->bindTexture(TN_MISC_FOOTSTEP);//L"/misc/footprint.png"));
textures->bindTexture(&FOOTPRINT_LOCATION);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);