feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
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@@ -4,6 +4,9 @@
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#include "Tesselator.h"
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#include "..\Minecraft.World\Mth.h"
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#include "..\Minecraft.World\net.minecraft.world.level.h"
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#include "ResourceLocation.h"
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ResourceLocation FootstepParticle::FOOTPRINT_LOCATION = ResourceLocation(TN_MISC_FOOTSTEP);
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FootstepParticle::FootstepParticle(Textures *textures, Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
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{
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@@ -34,7 +37,7 @@ void FootstepParticle::render(Tesselator *t, float a, float xa, float ya, float
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float br = level->getBrightness(Mth::floor(x), Mth::floor(y), Mth::floor(z));
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textures->bindTexture(TN_MISC_FOOTSTEP);//L"/misc/footprint.png"));
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textures->bindTexture(&FOOTPRINT_LOCATION);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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