feat: TU19 (Dec 2014) Features & Content (#155)

* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
This commit is contained in:
daoge
2026-03-03 03:04:10 +08:00
committed by GitHub
parent 84c31a2331
commit b3feddfef3
2069 changed files with 264842 additions and 139522 deletions

View File

@@ -8,6 +8,8 @@
#include "..\Minecraft.World\Mth.h"
#include "MultiPlayerLocalPlayer.h"
ResourceLocation FishingHookRenderer::PARTICLE_LOCATION = ResourceLocation(TN_PARTICLES);
void FishingHookRenderer::render(shared_ptr<Entity> _hook, double x, double y, double z, float rot, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
@@ -20,13 +22,13 @@ void FishingHookRenderer::render(shared_ptr<Entity> _hook, double x, double y, d
glScalef(1 / 2.0f, 1 / 2.0f, 1 / 2.0f);
int xi = 1;
int yi = 2;
bindTexture(TN_PARTICLES); // 4J was L"/particles.png"
bindTexture(hook); // 4J was L"/particles.png"
Tesselator *t = Tesselator::getInstance();
float u0 = ((xi) * 8 + 0) / 128.0f;
float u1 = ((xi) * 8 + 8) / 128.0f;
float v0 = ((yi) * 8 + 0) / 128.0f;
float v1 = ((yi) * 8 + 8) / 128.0f;
float u0 = (xi * 8 + 0) / 128.0f;
float u1 = (xi * 8 + 8) / 128.0f;
float v0 = (yi * 8 + 0) / 128.0f;
float v1 = (yi * 8 + 8) / 128.0f;
float r = 1.0f;
@@ -50,7 +52,7 @@ void FishingHookRenderer::render(shared_ptr<Entity> _hook, double x, double y, d
if (hook->owner != NULL)
{
float swing = hook->owner->getAttackAnim(a);
float swing2 = (float) Mth::sin((sqrt(swing)) * PI);
float swing2 = (float) Mth::sin(sqrt(swing) * PI);
Vec3 *vv = Vec3::newTemp(-0.5, 0.03, 0.8);
@@ -62,7 +64,7 @@ void FishingHookRenderer::render(shared_ptr<Entity> _hook, double x, double y, d
double xp = hook->owner->xo + (hook->owner->x - hook->owner->xo) * a + vv->x;
double yp = hook->owner->yo + (hook->owner->y - hook->owner->yo) * a + vv->y;
double zp = hook->owner->zo + (hook->owner->z - hook->owner->zo) * a + vv->z;
double yOffset = hook->owner != dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player) ? hook->owner->getHeadHeight() : 0;
double yOffset = hook->owner == dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player) ? 0 : hook->owner->getHeadHeight();
// 4J-PB - changing this to be per player
//if (this->entityRenderDispatcher->options->thirdPersonView)
@@ -99,3 +101,8 @@ void FishingHookRenderer::render(shared_ptr<Entity> _hook, double x, double y, d
glEnable(GL_TEXTURE_2D);
}
}
ResourceLocation *FishingHookRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &PARTICLE_LOCATION;
}